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C How To Program Early Objects Version

Author: Paul Deitel
Publisher: Pearson
ISBN: 0134448863
Size: 65.20 MB
Format: PDF, ePub
View: 1106
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C++ How to Program presents leading-edge computing technologies in a friendly manner appropriate for introductory college course sequences, based on the curriculum recommendations of two key professional organizations—the ACM and the IEEE. The best-selling C++ How to Program is accessible to readers with little or no programming experience, yet comprehensive enough for the professional programmer. The Deitels’ signature live-code approach presents the concepts in the context of full working programs followed by sample executions. The early objects approach gets readers thinking about objects immediately—allowing them to more thoroughly master the concepts. Emphasis is placed on achieving program clarity and building well-engineered software. Interesting, entertaining, and challenging exercises encourage students to make a difference and use computers and the Internet to work on problems. To keep readers up-to-date with leading-edge computing technologies, the Tenth Edition conforms to the C++11 standard and the new C++14 standard. Also available with MyProgrammingLab™ This title is also available with MyProgrammingLab–an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to the programming concepts in this book. Through hundreds of practice problems, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong—and why. MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. For instructors, a comprehensive gradebook tracks correct and incorrect answers and stores the code inputted by students for review. Note: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. Students, if interested in purchasing this title with MyProgrammingLab, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information. If you would like to purchase both the physical text and MyProgrammingLab, search for: 0134583000 / 9780134583006 C++ How to Program Plus MyProgrammingLab with Pearson eText -- Access Card Package, 10/e Package consists of: 0134448987 / 9780134448985 MyProgrammingLab with Pearson eText -- Access Code Card -- for C++ How to Program (Early Objects Version) 0134448235 / 9780134448237 C++ How to Program

C How To Program Plus Myprogramminglab With Pearson Etext Access Card Package

Author: Paul Deitel
Publisher: Pearson
ISBN: 9780134583006
Size: 56.74 MB
Format: PDF, Mobi
View: 3624
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NOTE: Before purchasing, check with your instructor to ensure you select the correct ISBN. Several versions of Pearson's MyLab & Mastering products exist for each title, and registrations are not transferable. To register for and use Pearson's MyLab & Mastering products, you may also need a Course ID, which your instructor will provide. Used books, rentals, and purchases made outside of Pearson If purchasing or renting from companies other than Pearson, the access codes for Pearson's MyLab & Mastering products may not be included, may be incorrect, or may be previously redeemed. Check with the seller before completing your purchase. C++ How to Program presents leading-edge computing technologies in a friendly manner appropriate for introductory college course sequences, based on the curriculum recommendations of two key professional organizations-the ACM and the IEEE. This package includes MyProgrammingLab(tm) The best-selling C++ How to Program is accessible to readers with little or no programming experience, yet comprehensive enough for the professional programmer. The Deitels' signature live-code approach presents the concepts in the context of full working programs followed by sample executions. The early objects approach gets readers thinking about objects immediately-allowing them to more thoroughly master the concepts. Emphasis is placed on achieving program clarity and building well-engineered software. Interesting, entertaining, and challenging exercises encourage students to make a difference and use computers and the Internet to work on problems. To keep readers up-to-date with leading-edge computing technologies, the Tenth Edition conforms to the C++11 standard and the new C++14 standard. Personalize learning with MyProgrammingLab MyProgrammingLab is an online learning system designed to engage students and improve results. MyProgrammingLab consists of a set of programming exercises correlated to the programming concepts in this book. Through hundreds of practice problems, the system automatically detects errors in the logic and syntax of their code submissions and offers targeted hints that enable students to figure out what went wrong-and why. MyProgrammingLab improves the programming competence of beginning students who often struggle with the basic concepts and paradigms of popular high-level programming languages. For instructors, a comprehensive gradebook tracks correct and incorrect answers and stores the code inputted by students for review. 0134583000 / 9780134583006 C++ How to Program Plus MyProgrammingLab with Pearson eText -- Access Card Package, 10/e Package consists of: 0134448987 / 9780134448985 MyProgrammingLab with Pearson eText -- Access Code Card -- for C++ How to Program (Early Objects Version) 0134448235 / 9780134448237 C++ How to Program

C F R Dummies

Author: Stephen R. Davis
Publisher: John Wiley & Sons
ISBN: 3527708340
Size: 17.72 MB
Format: PDF, Mobi
View: 2583
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Die Programmierung mit C++ muss nicht schwer sein. Mit diesem Buch werden Sie schon ab dem ersten Kapitel eigene Programme schreiben und die C++-Syntax von der Pike auf lernen, verstehen und anwenden. Anhand zahlreicher "Programmschnipsel" erklärt Ihnen Stephen Randy Davis, wie Sie Code zu Modulen zusammenfassen, die Sie immer wieder verwenden können und schon bald werden Ihnen auch Konzepte wie Zeiger, Vererbung oder Klassen kein Rätsel mehr sein.

Stl

Author: Ray Lischner
Publisher: O'Reilly Germany
ISBN: 9783897212664
Size: 53.67 MB
Format: PDF, Kindle
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Core Java 2

Author: Cay S. Horstmann
Publisher: Pearson Deutschland GmbH
ISBN: 9783827322166
Size: 47.56 MB
Format: PDF, ePub
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Die Kunst Der Javascript Programmierung

Author: Marijn Haverbeke
Publisher: dpunkt.verlag
ISBN: 3864911915
Size: 22.67 MB
Format: PDF, ePub, Mobi
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Das Buch ist eine Einführung in JavaScript, die sich auf gute Programmiertechniken konzentriert. Der Autor lehrt den Leser, wie man die Eleganz und Präzision von JavaScript nutzt, um browserbasierte Anwendungen zu schreiben. Das Buch beginnt mit den Grundlagen der Programmierung - Variablen, Kontrollstrukturen, Funktionen und Datenstrukturen -, dann geht es auf komplexere Themen ein, wie die funktionale und objektorientierte Programmierung, reguläre Ausdrücke und Browser-Events. Unterstützt von verständlichen Beispielen wird der Leser rasch die Sprache des Web fließend 'sprechen' können.