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Computer Systems

Author: Randal E. Bryant
Publisher: Addison-Wesley
ISBN: 9780134092669
Size: 78.51 MB
Format: PDF
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&>standalone product; MasteringEngineering® does not come packaged with this content. If you would like to purchase both the physical text and MasteringEngineering search for 0134123832 / 9780134123837 Computer Systems: A Programmer's Perspective plus MasteringEngineering with Pearson eText -- Access Card Package, 3/e Package consists of: 013409266X/9780134092669 Computer Systems: A Programmer's Perspective, 3/e 0134071921/9780134071923 MasteringEngineering with Pearson eText -- Standalone Access Card -- for Computer Systems: A Programmer's Perspective, 3/e MasteringEngineering should only be purchased when required by an instructor. For courses in Computer Science and Programming Computer systems: A Programmer's Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer's perspective, this book strives to teach readers how understanding basic elements of computer systems and executing real practice can lead them to create better programs. Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for readers to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity. This book focuses on systems that execute an x86-64 machine code, and recommends that programmers have access to a Linux system for this course. Programmers should have basic familiarity with C or C++. Also available with MasteringEngineering MasteringEngineering is an online homework, tutorial, and assessment system, designed to improve results through personalized learning. This innovative online program emulates the instructor's office hour environment, engaging and guiding students through engineering concepts with self-paced individualized coaching With a wide range of activities available, students can actively learn, understand, and retain even the most difficult concepts. Students, if interested in purchasing this title with MasteringEngineering, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.

Computer Systems

Author: Randal E. Bryant
Publisher:
ISBN: 9781292101767
Size: 43.11 MB
Format: PDF, Kindle
View: 1405
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For courses in Computer Science and Programming Computer systems: A Programmer’s Perspective explains the underlying elements common among all computer systems and how they affect general application performance. Written from the programmer’s perspective, this book strives to teach students how understanding basic elements of computer systems and executing real practice can lead them to create better programs. Spanning across computer science themes such as hardware architecture, the operating system, and systems software, the Third Edition serves as a comprehensive introduction to programming. This book strives to create programmers who understand all elements of computer systems and will be able to engage in any application of the field--from fixing faulty software, to writing more capable programs, to avoiding common flaws. It lays the groundwork for students to delve into more intensive topics such as computer architecture, embedded systems, and cybersecurity. This book focuses on systems that execute an x86-64 machine code, and recommends that students have access to a Linux system for this course. Students should have basic familiarity with C or C++. MasteringEngineering® not included. Students, if MasteringEngineering is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MasteringEngineering should only be purchased when required by an instructor. Instructors, contact your Pearson representative for more information. MasteringEngineering is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.

Computer Systems

Author: Randal E.. Bryant
Publisher:
ISBN: 9781292025841
Size: 11.98 MB
Format: PDF, Mobi
View: 2993
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For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.

Principles Of Computer System Design

Author: Jerome H. Saltzer
Publisher: Morgan Kaufmann
ISBN: 9780080959429
Size: 18.84 MB
Format: PDF, Kindle
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Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs. The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. Features: Concepts of computer system design guided by fundamental principles. Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering. Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS). Numerous pseudocode fragments that provide concrete examples of abstract concepts. Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects.

Computer Science Programming Basics In Ruby

Author: Ophir Frieder
Publisher:
ISBN: 9781449356835
Size: 32.61 MB
Format: PDF, ePub, Mobi
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Annotation If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, youll quickly understand the difference between computer science and computer programming, and youll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. Youll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then youll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problemsUnderstand the basics of computer architectureExamine the basic tools of a programming languageExplore sequential, conditional, and loop programming structuresUnderstand how the array data structure organizes storageUse searching techniques and comparison-based sorting algorithmsLearn about objects, including how to build your ownDiscover how objects can be created from other objectsManipulate files and use their data in your software.

Professional Assembly Language

Author: Richard Blum
Publisher: John Wiley & Sons
ISBN: 0764579010
Size: 45.51 MB
Format: PDF, Kindle
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Unlike high-level languages such as Java and C++, assembly language is much closer to the machine code that actually runs computers; it's used to create programs or modules that are very fast and efficient, as well as in hacking exploits and reverse engineering Covering assembly language in the Pentium microprocessor environment, this code-intensive guide shows programmers how to create stand-alone assembly language programs as well as how to incorporate assembly language libraries or routines into existing high-level applications Demonstrates how to manipulate data, incorporate advanced functions and libraries, and maximize application performance Examples use C as a high-level language, Linux as the development environment, and GNU tools for assembling, compiling, linking, and debugging

Logic And Language Models For Computer Science

Author:
Publisher: World Scientific Publishing Company
ISBN: 9813229225
Size: 37.56 MB
Format: PDF, Docs
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This text presents the formal concepts underlying Computer Science. It starts with a wide introduction to Logic with an emphasis on reasoning and proof, with chapters on Program Verification and Prolog. The treatment of computability with Automata and Formal Languages stands out in several ways: it emphasizes the algorithmic nature of the proofs and the reliance on simulations;it stresses the centrality of nondeterminism in generative models and the relationship to deterministic recognition models The style is appropriate for both undergraduate and graduate classes.

Computer Systems

Author: Umakishore Ramachandran
Publisher:
ISBN: 9780321624802
Size: 40.67 MB
Format: PDF, Mobi
View: 5745
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In the early days of computing, hardware and software systems were designed separately. Today, as multicore systems predominate, this separation is becoming impractical.Computer Systems examines the key elements of all computer systems using an integrated approach that treats hardware and software as part of the same, larger system. Students gain important insights into the interplay between hardware and software and leave the course with a better understanding of a modern computer system

Linear Algebra A Modern Introduction

Author: David Poole
Publisher: Cengage Learning
ISBN: 1285982835
Size: 57.95 MB
Format: PDF, ePub
View: 1698
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David Poole's innovative LINEAR ALGEBRA: A MODERN INTRODUCTION, 4e emphasizes a vectors approach and better prepares students to make the transition from computational to theoretical mathematics. Balancing theory and applications, the book is written in a conversational style and combines a traditional presentation with a focus on student-centered learning. Theoretical, computational, and applied topics are presented in a flexible yet integrated way. Stressing geometric understanding before computational techniques, vectors and vector geometry are introduced early to help students visualize concepts and develop mathematical maturity for abstract thinking. Additionally, the book includes ample applications drawn from a variety of disciplines, which reinforce the fact that linear algebra is a valuable tool for modeling real-life problems. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.