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Designing Multi Device Experiences

Author: Michal Levin
Publisher: "O'Reilly Media, Inc."
ISBN: 1449340423
Size: 38.76 MB
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Welcome to our multi-device world, a world where a user’s experience with one application can span many devices—a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experiences to your users. Learn a practical framework for designing multi-device experiences, based on the 3Cs—Consistent, Complementary, and Continuous approaches Graduate from offering everything on all devices, to delivering the right thing, at the right time, on the best (available) device Apply the 3Cs framework to the broader realm of the Internet of Things, and design multi-device experiences that anticipate a fully connected world Learn how to measure your multi-device ecosystem performance Get ahead of the curve by designing for a more connected future

Advances In Computer Science And Ubiquitous Computing

Author: James J. Park
Publisher: Springer
ISBN: 9811076057
Size: 42.81 MB
Format: PDF, Kindle
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This book presents the combined proceedings of the 12th KIPS International Conference on Ubiquitous Information Technologies and Applications (CUTE 2017) and the 9th International Conference on Computer Science and its Applications (CSA2017), both held in Taichung, Taiwan, December 18 - 20, 2017. The aim of these two meetings was to promote discussion and interaction among academics, researchers and professionals in the field of ubiquitous computing technologies. These proceedings reflect the state of the art in the development of computational methods, involving theory, algorithms, numerical simulation, error and uncertainty analysis and novel applications of new processing techniques in engineering, science, and other disciplines related to ubiquitous computing. James J. (Jong Hyuk) Park received Ph.D. degrees in Graduate School of Information Security from Korea University, Korea and Graduate School of Human Sciences from Waseda University, Japan. From December, 2002 to July, 2007, Dr. Park had been a research scientist of R&D Institute, Hanwha S&C Co., Ltd., Korea. From September, 2007 to August, 2009, He had been a professor at the Department of Computer Science and Engineering, Kyungnam University, Korea. He is now a professor at the Department of Computer Science and Engineering and Department of Interdisciplinary Bio IT Materials, Seoul National University of Science and Technology (SeoulTech), Korea. Dr. Park has published about 200 research papers in international journals and conferences. He has been serving as chair, program committee, or organizing committee chair for many international conferences and workshops. He is a steering chair of international conferences – MUE, FutureTech, CSA, CUTE, UCAWSN, World IT Congress-Jeju. He is editor-in-chief of Human-centric Computing and Information Sciences (HCIS) by Springer, The Journal of Information Processing Systems (JIPS) by KIPS, and Journal of Convergence (JoC) by KIPS CSWRG. He is Associate Editor / Editor of 14 international journals including JoS, JNCA, SCN, CJ, and so on. In addition, he has been serving as a Guest Editor for international journals by some publishers: Springer, Elsevier, John Wiley, Oxford Univ. press, Emerald, Inderscience, MDPI. He got the best paper awards from ISA-08 and ITCS-11 conferences and the outstanding leadership awards from IEEE HPCC-09, ICA3PP-10, IEE ISPA-11, PDCAT-11, IEEE AINA-15. Furthermore, he got the outstanding research awards from the SeoulTech, 2014. His research interests include IoT, Human-centric Ubiquitous Computing, Information Security, Digital Forensics, Vehicular Cloud Computing, Multimedia Computing, etc. He is a member of the IEEE, IEEE Computer Society, KIPS, and KMMS. Vincenzo Loia (BS ‘85, MS ‘87, PhD ‘89) is Full Professor of Computer Science. His research interests include Intelligent Agents, Ambient intelligence, Computational Intelligence. Currently he is Founder & Editor-in-chief of “Ambient Intelligence and Humanized Computing”, and Co-Editor-in-Chief of “Softcomputing”, Springer-Verlag. He is Chair of the Task Forces “Intelligent Agents” and “Ambient Intelligence” IEEE CIS ETTC. He has been Chair the Emergent Technical Committe "Emergent Technology", IEEE CIS Society and Vice-Chair of Intelligent Systems Applications Technical Committee. He has been author of more than 200 scientific works, Editor/co-editor of 4 Books, 64 journal papers, 25 book chapters, and 100 conference papers. He is Senior member of the IEEE, Associate Editor of IEEE Transactions on Industrial Informatics, and Associate Editor of IEEE Transactions on Systems, Man, and Cybernetics: Systems. Many times reviewers for national and international projects, Dr. Loia is active in the research domain of agents, ambient intelligence, computational intelligence, smartgrids, distributed platform for enrich added value. Gangman Yi in Computer Sciences at Texas A&M University, USA in 2007, and doctorate in Computer Sciences at Texas A&M University, USA in 2011. In May 2011, he joined System S/W group in Samsung Electronics, Suwon, Korea. He joined the Department of Computer Science & Engineering, Gangneung-Wonju National University, Korea, since March 2012. Dr. Yi has been researched in an interdisciplinary field of researches. His research focuses especially on the development of computational methods to improve understanding of biological systems and its big data. Dr. Yi actively serves as a managing editor and reviewer for international journals, and chair of international conferences and workshops. Yunsick Sung received his B.S. degree in division of electrical and computer engineering from Pusan National University, Busan, Korea, in 2004, his M.S. degree in computer engineering from Dongguk University, Seoul, Korea, in 2006, and his Ph.D. degree in game engineering from Dongguk University, Seoul, Korea, in 2012. He was employed as a member of the researcher at Samsung Electronics between 2006 and 2009. He was the plural professor at Shinheung College in 2009 and at Dongguk University in 2010. His main research interests are many topics in brain-computer Interface, programming by demonstration, ubiquitous computing and reinforcement learning. His Journal Service Experiences is Associate Editor at Human-centric Computing and Information Sciences, Springer (2015- Current).

Mobile Anwendungen In Unternehmen

Author: Thomas Barton
Publisher: Springer-Verlag
ISBN: 365812010X
Size: 11.91 MB
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Das Buch vermittelt umfassende Kenntnisse über den Einsatz von mobilen Anwendungen in Unternehmen. Die Autoren stellen sowohl Grundlagen als auch Konzepte dar, um betriebliche Einsatzszenarien zu entwickeln, zu nutzen und zu bewerten. Schwerpunkte sind Software Engineering mobiler Anwendungen, ihre Sicherheit und der Einsatz in Form von konkreten Anwendungsbeispielen. Dieser Herausgeberband basiert auf Fragestellungen aus der unternehmerischen Praxis. Er wendet sich sowohl an Berater und Projektverantwortliche als auch an Studierende und Lehrende.

The Design Of Everyday Things

Author: Norman Don
Publisher: Vahlen
ISBN: 3800648105
Size: 78.67 MB
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Apple, Audi, Braun oder Samsung machen es vor: Gutes Design ist heute eine kritische Voraussetzung für erfolgreiche Produkte. Dieser Klassiker beschreibt die fundamentalen Prinzipien, um Dinge des täglichen Gebrauchs umzuwandeln in unterhaltsame und zufriedenstellende Produkte. Don Norman fordert ein Zusammenspiel von Mensch und Technologie mit dem Ziel, dass Designer und Produktentwickler die Bedürfnisse, Fähigkeiten und Handlungsweisen der Nutzer in den Vordergrund stellen und Designs an diesen angepasst werden. The Design of Everyday Things ist eine informative und spannende Einführung für Designer, Marketer, Produktentwickler und für alle an gutem Design interessierten Menschen. Zum Autor Don Norman ist emeritierter Professor für Kognitionswissenschaften. Er lehrte an der University of California in San Diego und der Northwest University in Illinois. Mitte der Neunzigerjahre leitete Don Norman die Advanced Technology Group bei Apple. Dort prägte er den Begriff der User Experience, um über die reine Benutzbarkeit hinaus eine ganzheitliche Erfahrung der Anwender im Umgang mit Technik in den Vordergrund zu stellen. Norman ist Mitbegründer der Beratungsfirma Nielsen Norman Group und hat unter anderem Autohersteller von BMW bis Toyota beraten. „Keiner kommt an Don Norman vorbei, wenn es um Fragen zu einem Design geht, das sich am Menschen orientiert.“ Brand Eins 7/2013 „Design ist einer der wichtigsten Wettbewerbsvorteile. Dieses Buch macht Spaß zu lesen und ist von größter Bedeutung.” Tom Peters, Co-Autor von „Auf der Suche nach Spitzenleistungen“

Think First

Author: Joe Natoli
Publisher: BookBaby
ISBN: 0986344818
Size: 66.65 MB
Format: PDF, ePub, Docs
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Creating an app, site or any product that succeeds — or sells — is most definitely a tall order. Designing anything for people is tough, because we’re inherently complex and...well...messy. Which means that things like market share and ROI don’t come easy. But time and effort spent finding the right problems to solve allows designers, developers and product teams to take quantum leaps forward in exceeding the expectations of everyone involved. In Think First, Joe Natoli shows you exactly how to do this, using lessons learned from his 26 years as a UX consultant to Fortune 100 and 500 organizations. You’ll find proven principles, step-by-step methods and straightforward, jargon-free advice that can be applied to any kind of digital product. Think First proves that while people are indeed messy and complex, designing for them doesn’t have to be. Here’s what a few well-respected UX practitioners and authors had to say about Think First: “A very practical guide to success in business.” – Dr. Don Norman, Director of the DesignLab, UC San Diego and Author of The Design of Everyday Things “Think First is a practical guide to UX that makes sense of strategy and structure. Highly recommended!” – Peter Morville, Bestselling Author of Intertwingled “For designers and developers, understanding strategy and UX is an increasingly necessary skill. Joe Natoli’s Think First demystifies these foundational ideas in a very conversational, easy to read style.” – Ilise Benun, Founder of Marketing-Mentor.com and Author of 7+ Books Author Joe Natoli explains why he believes Think First is unlike any other book on the subject of UX strategy and design: "I didn’t want to write yet another book that covers the narrow, tactical pieces of the design process," he says, "because great design and great UX are the result of multiple activities across multiple people, roles and disciplines. It’s everybody’s business. Think First walks you through everything that must be considered to create great UX — and gives you a roadmap to make it happen." Think First details Joe's no-nonsense approach to creating successful products, powerful user experiences and very happy customers. He share countless lessons learned from more than 26 years as a UX consultant to Fortune 500 and 100 organizations — including a few he's learned the hard way :-) Think First serves as a roadmap to building a solid foundation for UX that’s strong enough to withstand any weather as projects move into design and coding. Here are just some of the things you’ll learn: - Simple user research methods that anyone can perform — even if you’ve never done research of any kind. - The right questions to ask stakeholders and users at the outset of any (and every) project. - The 3 crucial questions you must ask of every client, every time. - How to tell the difference between what people say they need vs. what they really need. - A better, simpler way to generate meaningful UX requirements at the outset of the project. - How to figure out what features and functions will result in great UX and deliver value to both users and the business. - How to avoid scope creep and the never-ending project scenario.

Emerging Perspectives On The Design Use And Evaluation Of Mobile And Handheld Devices

Author: Lumsden, Joanna
Publisher: IGI Global
ISBN: 1466685840
Size: 39.97 MB
Format: PDF, ePub
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Human-computer interaction is a growing field of study in which researchers and professionals aim to understand and evaluate the impact of new technologies on human behavior. With the integration of smart phones, tablets, and other portable devices into everyday life, there is a greater need to understand the influence of such technology on the human experience. Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices is an authoritative reference source consisting of the latest scholarly research and theories from international experts and professionals on the topic of human-computer interaction with mobile devices. Featuring a comprehensive collection of chapters on critical topics in this dynamic field, this publication is an essential reference source for researchers, educators, students, and practitioners interested in the use of mobile and handheld devices and their impact on individuals and society as a whole. This publication features timely, research-based chapters pertaining to topics in the design and evaluation of smart devices including, but not limited to, app stores, category-based interfaces, gamified mobility applications, mobile interaction, mobile learning, pervasive multimodal applications, smartphone interaction, and social media use.

Android Programmierung

Author: Zigurd Mednieks
Publisher: O'Reilly Germany
ISBN: 3955611418
Size: 42.12 MB
Format: PDF, ePub, Docs
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Android hat hierzulande die einstige Vorreiterstellung von Apple langst geknackt. Bei den Smartphones liegt das Betriebssystem von Google weit vorn, und auch bei den Tablets holt Android zugig auf. Zeit also, sich mit der App-Entwicklung fur Android zu beschaftigen! Dieses Buch wendet sich an Leser, die die Programmierung von Android-Apps von Grund auf lernen und auf professionellem Niveau betreiben mochten. Es richtet sich an Java-Entwickler und Leser mit Kenntnissen in einer anderen objektorientierten Sprache.