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E Learning With Camtasia Studio

Author: David B. Demyan
Publisher: Packt Publishing Ltd
ISBN: 1849698678
Size: 62.13 MB
Format: PDF
View: 301
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If you want to educate people using video learning techniques, this book is for you. Whether you are a teacher, a designer, or corporate learning staff and intend to deliver knowledge through videos, the exercises will benefit you, teaching the indispensable skills to produce and deliver effective educational content. No previous knowledge of Camtasia Studio or video production is required.

Camtasia Studio And Beyond

Author: Stephanie Torta
Publisher: Stylus Publishing, LLC
ISBN: 193758514X
Size: 65.90 MB
Format: PDF, Kindle
View: 3055
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Including v.8, this text covers all of the skills for building effective multimedia presentations for creating screen-captured, software based tutorials, demonstrations, and lectures using Camtasia Studio (and prior versions). It uses the complete line of TechSmith products for both Windows and Mac OS and a companion DVD with support files that includes over 30 tutorial video clips, project practice files, all text images in color, and sample video creations. The strategy for this text is to introduce concepts from the ground up to include development milestones, planning the presentation based on the targeted audience, story boarding, screen captures, editing and production based on the desired project. The text also covers Snagit to create sophisticated training documents using advanced image editing features and it uses Jing to make fast video presentations that can quickly be loaded on the Web. Completing the text will provide the reader with all the skills needed towards developing an array of rich multimedia based curriculum in any educational setting. FEATURES: * Companion DVD with support files including over 30 tutorial video clips, project practice files, all text images in color, and sample video creations * Shows tips and notes on creating a professional presentation, a screencast, and a video project * Includes a step-by-step Quick Reference List, outlining important recording and producing procedures in their entirety * Provides chapters detailing the support programs, Snagit and Jing. eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected]

Techsmith Camtasia 9

Author: Kevin Siegel
Publisher: Createspace Independent Publishing Platform
ISBN: 9781548587673
Size: 33.52 MB
Format: PDF, ePub, Mobi
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Camtasia is a computer screen recording tool, as well as a video and audio editor. Learn how you can gain total control over video production by means of a series of advanced features. Jos� Roberto Olivas Mendoza's Camtasia will teach readers how to use chroma key effects to remove background colors, an editing timeline to control every frame in the video, features to add animation, and a precise screen recorder that allows them to capture full or partial contents from the computer's screen.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.

Camtasia Studio 4

Author: Daniel Park
Publisher: Jones & Bartlett Publishers
ISBN: 1598220373
Size: 41.89 MB
Format: PDF, Kindle
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Companion CD includes a trial version of Camtasia Studio 4! With the latest release of Camtasia Studio, TechSmith continues to enhance its industry-leading screen video recording and editing tool. Camtasia Studio 4: The Definitive Guide describes the newest features and takes the user through the entire process of creating top-notch software tutorials, marketing spots, and demonstrations. This book provides a practical guide to getting the most out of Camtasia Studio, with topics ranging from developing goals, determining the audience, and storyboarding to recording, editing, and producing. Learn how to; record content and create special effects with the Camtasia Recorder; select, rearrange, trim, and extend video clips; enhance your audio using new sound manipulation techniques; collect data from viewers with the survey feature; produce your video for distribution via CD, DVD, the web, and portable media players; add closed captioning to make your videos more accessible. With this text, learn how to record content and creat special effects with the Camtasia Recorder Select, rearrange, trim, and extend video clips; enhance your audio using new sound manipulation techniques; collect data from viewers with the survey feature; produce your video for distribution via CD, DVD, the web, and portable media players; add closed captioning to make your videos more accessible.

Camtasia Studio 6 The Definitive Guide

Author: Daniel Park
Publisher: Jones & Bartlett Publishers
ISBN: 0763782882
Size: 40.90 MB
Format: PDF, ePub, Mobi
View: 499
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Camtasia Studio 6 is the latest version of TechSmith's industry-leading screen video recording and editing tool. Camtasia Studio 6: The Definitive Guide leads the user through the entire process of creating top-notch software tutorials, marketing spots, and demonstrations. It starts right at the beginning of the process, with developing goals and figuring out the core audience, and proceeds to storyboarding, on through recording, editing, and production. Camtasia Studio 6 is appropriate for users at all levels. The companion CD-ROM includes a 30-day trial version of Camtasia Studio 6, free and trial versions of other software products that can enhance your videos, and project files to assist in completing the chapter exercises. With this book you'll understand the process of creating a screencast, from developing goals and determining the core audience to recording, editing, producing, and sharing your finished product; discover how to enhance your videos with special effects including zoom-n-pan effects, transitions, and callouts; learn how to record your PowerPoint presentations in Camtasia Studio for later viewing; explore various options for adding interactivity to your videos with clickable hotspots as well as quiz and survey features; test your knowledge and gain hands-on practice with the end-of-chapter exercises.

Creating E Learning Games With Unity

Author: David Horachek
Publisher: Packt Publishing Ltd
ISBN: 1849693439
Size: 55.51 MB
Format: PDF, Mobi
View: 3552
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This book is an easy-to-follow guide that incrementally develops the game framework and missions, step-by-step, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book. This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required.

Smart Education And E Learning 2016

Author: Vladimir Uskov
Publisher: Springer
ISBN: 3319396900
Size: 69.42 MB
Format: PDF, ePub, Mobi
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This book contains the contributions presented at the 3rd international KES conference on Smart Education and Smart e-Learning, which took place in Puerto de la Cruz, Tenerife, Spain, June 15-17, 2016. It contains a total of 56 peer-reviewed book chapters that are grouped into several parts: Part 1 - Smart University: Conceptual Modeling, Part 2 – Smart Education: Research and Case Studies, Part 3 – Smart e-Learning, Part 4 – Smart Education: Software and Hardware Systems, and Part 5 – Smart Technology as a Resource to Improve Education and Professional Training. We believe that the book will serve as a useful source of research data and valuable information for faculty, scholars, Ph.D. students, administrators, and practitioners - those who are interested in innovative areas of smart education and smart e-learning.

Camtasia Studio 3

Author: Daniel Richard Park
Publisher: Wordware
ISBN: 1598220004
Size: 31.53 MB
Format: PDF, ePub
View: 6853
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Accompanying CD-ROM includes "a trial version of Camtasia Studio 3.1.1, trial versions of other software products designed to enhance your videos, and data files to help you complete the chapter exercises"--p. [4] of cover.

Innovative Techniques In Instruction Technology E Learning E Assessment And Education

Author: Magued Iskander
Publisher: Springer Science & Business Media
ISBN: 140208739X
Size: 35.78 MB
Format: PDF
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Innovative Techniques in Instruction Technology, E-Learning, E-Assessment and Education is a collection of world-class paper articles addressing the following topics: (1) E-Learning including development of courses and systems for technical and liberal studies programs; online laboratories; intelligent testing using fuzzy logic; evaluation of on line courses in comparison to traditional courses; mediation in virtual environments; and methods for speaker verification. (2) Instruction Technology including internet textbooks; pedagogy-oriented markup languages; graphic design possibilities; open source classroom management software; automatic email response systems; tablet-pcs; personalization using web mining technology; intelligent digital chalkboards; virtual room concepts for cooperative scientific work; and network technologies, management, and architecture. (3) Science and Engineering Research Assessment Methods including assessment of K-12 and university level programs; adaptive assessments; auto assessments; assessment of virtual environments and e-learning. (4) Engineering and Technical Education including cap stone and case study course design; virtual laboratories; bioinformatics; robotics; metallurgy; building information modeling; statistical mechanics; thermodynamics; information technology; occupational stress and stress prevention; web enhanced courses; and promoting engineering careers. (5) Pedagogy including benchmarking; group-learning; active learning; teaching of multiple subjects together; ontology; and knowledge representation. (6) Issues in K-12 Education including 3D virtual learning environment for children; e-learning tools for children; game playing and systems thinking; and tools to learn how to write foreign languages.

Make Electronics

Author: Charles Platt
Publisher: Maker Media, Inc.
ISBN: 1680450220
Size: 74.13 MB
Format: PDF, Docs
View: 113
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"This is teaching at its best!" --Hans Camenzind, inventor of the 555 timer (the world's most successful integrated circuit), and author of Much Ado About Almost Nothing: Man's Encounter with the Electron (Booklocker.com) "A fabulous book: well written, well paced, fun, and informative. I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things Talk A "magnificent and rewarding book. ... Every step of this structured instruction is expertly illustrated with photos and crisp diagrams. . . . This really is the best way to learn." --Kevin Kelly, in Cool Tools The first edition of Make: Electronics established a new benchmark for introductory texts. This second edition enhances that learning experience. Here you will find unique, photographically precise diagrams of breadboarded components, to help you build circuits with speed and precision. A new shopping guide and a simplified range of components, will minimize your investment in parts for the projects. A completely new section on the Arduino shows you how to write properly structured programs instead of just downloading other people's code. Projects have been reworked to provide additional features, and the book has been restructured to offer a step-by-step learning process that is as clear and visually pleasing on handheld devices as it is on paper. Full color is used throughout. As before, Make: Electronics begins with the basics. You'll see for yourself how components work--and what happens when they don't. You'll short out a battery and overheat an LED. You'll also open up a potentiometer and a relay to see what's inside. No other book gives you such an opportunity to learn from real-life experiences. Ultimately, you will build gadgets that have lasting value, and you'll have a complete understanding of how they work. From capacitors to transistors to microcontrollers--it's all here. Hans Camenzind, inventor of the 555 Timer (the world's most successful integrated circuit chip), said that "This is teaching at its best!" when he reviewed the first edition. Now the second edition offers even more!