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Empowering Students With Technology

Author: Alan November
Publisher: Corwin Press
ISBN: 1452272379
Size: 16.58 MB
Format: PDF, ePub
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Expand classroom experiences and spark student excitement with learning adventures powered by technology! Demonstrating how technology can improve school performance, this second edition of the bestseller shows how computer and Internet technologies enhance students’ critical thinking, research, and problem-solving skills; level the learning field for disadvantaged students; and open doors for children who are disabled. Offering more than 50 Web sites, plus new resources, practical lesson ideas, sample activities, more information about online learning, and real-world examples, this timely revision examines: Information literacy Learning in a globally connected community Increased access to information Applications for digital cameras, fax machines, cell phones, and more

Empowering Learners With Mobile Open Access Learning Initiatives

Author: Mills, Michael
Publisher: IGI Global
ISBN: 1522521232
Size: 39.96 MB
Format: PDF, Kindle
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Education has been progressing at a rapid pace ever since educators have been able to harness the power of mobile technology. Open-access learning techniques provide more students with the opportunity to engage in educational opportunities that may have been previously restricted. Empowering Learners With Mobile Open-Access Learning Initiatives is an authoritative reference source that offers an engaging look at how mobile technologies are aiding educators in providing new, innovative ways to enhance student learning experiences. Featuring relevant topics such as switch access technology, digital portfolios, dual enrollment students, and place conscious education, this is a reliable resource for academicians, educators, students, and practitioners that are interested in studying recent mobile education advancements.

Innovation Age Learning

Author: Sharon Sakai-Miller
ISBN: 9781564843555
Size: 15.48 MB
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Ready or not, education has entered the Innovation Age, where it's not about what students know but what they can do with what they know. Teachers can prepare students thrive in the Innovation Age by teaching them at three levels, closing the learning environment gap, and systematically infusing technology. In Learning in the Innovation Age author Sharon "Sam" Sakai-Miller shares her vision for active, constructivist-based learning, infused with innovation skills, which leads to proven student success. In this strategy, students are challenged to cultivate empathetic thinking skills in order to become innovators who can turn knowledge into effective real-world solutions.

Peer Feedback In The Classroom

Author: Starr Sackstein
Publisher: ASCD
ISBN: 1416623663
Size: 44.14 MB
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In Peer Feedback in the Classroom, National Board Certified Teacher Starr Sackstein explores the powerful role peer feedback can play in learning and teaching. Peer feedback gives students control over their learning, increases their engagement and self-awareness as learners, and frees up the teacher to provide targeted support where it's needed. Drawing from the author's successful classroom practices, this compelling book will help you * Gain a deeper understanding of what meaningful feedback looks like and how it can be used as a tool for learning. * Establish a respectful, student-led learning environment that supports risk taking and honest sharing. * Teach students to be adept peer strategists who can pinpoint areas of needed growth and move forward with specific strategies for improvement. * Develop cooperative student expert groups to help sustain effective peer feedback throughout the year. * Use technology to enhance collaboration, streamline the learning and revision process, and strengthen students' digital citizenship skills. The book also includes extended reflections that express, in students' and teachers' own words, the approach's powerful effect on their practice. Invite students to be your partners in learning, and enrich your collective classroom experience.

Bringing Innovation To School

Author: Suzie Boss
Publisher: Solution Tree
ISBN: 9781936765263
Size: 34.34 MB
Format: PDF, ePub, Mobi
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Innovation is an essential skill 21st century learners must develop for future success. In Bringing Innovation to School: Empowering Students to Thrive in a Changing World educators will learn how to use innovation in the classroom to foster students' thinking and doing. Author Suzie Boss weaves together real-life examples from schools, businesses, and social entrepreneurs to show educators that incorporating innovation in the classroom is not only possible but it's already being done across North America. Incorporating innovation in teaching and learning excites students' creativity and allows students to generate and execute ideas. Readers will see examples across grade levels and subject areas that demonstrate innovation through such diverse methods as engineering, creative arts, and simply tinkering with ideas. This book is organized in three sections. Part I explains why innovation is important and introduces common definitions and qualities of innovation. Part II examines how educators can borrow ideas from businesses, organizations, and individuals to incorporate innovation into the curriculum in world-changing ways. Spotlight Strategies for each chapter in Part II highlight the diverse ways innovation is already being used. Finally, Part III offers tips and strategies to help educators use networks to begin innovating in their own schools and classrooms. Specifically, in chapter 1, Bringing Innovation to School helps readers clarify their definition of innovation and understand why it's an essential 21st century skill. Chapter 2 details why educators must be innovators in order to help their students embrace innovation. Readers will consider their innovation profile examining whether they're action oriented, willing to take risks, utilizing their networks, and so on. Chapter 3 provides strategies to start introducing innovation in the classroom using authentic questions and effective teamwork. Chapters 4 and 5 explore the ideas of growing innovative ideas from within the school and integrating design thinking throughout the curriculum. In chapter 6, Boss explains why educators must make room in both the schedule and the physical space of the classroom to encourage innovation. Chapter 7 provides tips on how to take advantage of technology, specifically within the realm of engineering, at all grade levels. Chapter 8 helps educators incorporate gaming into problem-solving techniques. Chapters 9 and 10 provide steps for creating networks to share good ideas and taking action. The book ends with three appendices. Appendix A includes a list of additional online resources educators can tap to grow their innovation networks. Appendix B provides an innovation rubric for assessing specific innovation skills based on the Framework for 21st Century Skills by Partnership for 21st Century Skills. Appendix C presents a discussion guide offering reflective questions for each chapter.

Who Owns The Learning

Author: Alan November
Publisher: Solution Tree Press
ISBN: 1935542591
Size: 59.81 MB
Format: PDF, ePub, Mobi
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Learn how to harness students’ natural curiosity to develop self-directed learners. Discover how technology allows students to take ownership of their learning, create and share learning tools, and participate in work that is meaningful to them and others. Real-life examples illustrate how every student can become a teacher and a global publisher. The embedded QR codes link to supporting websites.

Digital Citizenship In Action

Author: Kristen Mattson
Publisher: ISTE
ISBN: 9781564843937
Size: 45.55 MB
Format: PDF, Docs
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For years, much of the available curricula for teaching digital citizenship focused on "don'ts." Don't share addresses or phone numbers. Don't give out passwords. Don't bully other students. But the conversation then shifted and had many asking, "Why aren't we teaching kids the power of social media?" Next, digital citizenship curriculum moved toward teaching students how to positively brand themselves so that they would stand out when it came to future scholarships and job opportunities. In the end, both messages failed to address one of the most important aspects of citizenship: being in community with others. As citizens, we have a responsibility to give back to the community and to work toward social justice and equity. Digital citizenship curricula should strive to show students possibilities over problems, opportunities over risks and community successes over personal gain. In Digital Citizenship in Action, you'll find practical ways for taking digital citizenship lessons beyond a conversation about personal responsibility so that you can create opportunities for students to become participatory citizens, actively engaging in multiple levels of community and developing relationships based on mutual trust and understanding with others in these spaces.

Web Literacy For Educators

Author: Alan November
Publisher: Corwin Press
ISBN: 1452294151
Size: 44.89 MB
Format: PDF, Docs
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The author offers exercises, examples, handouts, and basic tips to help both learners and educators find and evaluate information on the Web for quality and validity.

Flipped Instruction Methods And Digital Technologies In The Language Learning Classroom

Author: Loucky, John Paul
Publisher: IGI Global
ISBN: 1522508252
Size: 74.41 MB
Format: PDF, Kindle
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The flipped classroom methodology is one of the latest innovations in the field of education, challenging traditional notions of the classroom experience. Applying this methodology to language learning has the potential to further engage students and drive their understanding of key concepts. Flipped Instruction Methods and Digital Technologies in the Language Learning Classroom explores the latest educational technologies and web-based learning solutions for effective language learning curricula. Featuring emergent research on critical topics and innovations in the field of education, this publication is an essential resource for educators, administrators, instructional designers, pre-service teachers, and researchers in the field of education.