Download evil by design interaction design to lead us into temptation in pdf or read evil by design interaction design to lead us into temptation in pdf online books in PDF, EPUB and Mobi Format. Click Download or Read Online button to get evil by design interaction design to lead us into temptation in pdf book now. This site is like a library, Use search box in the widget to get ebook that you want.



Evil By Design

Author: Chris Nodder
Publisher: John Wiley & Sons
ISBN: 1118654811
Size: 36.68 MB
Format: PDF, Docs
View: 3585
Download and Read
How to make customers feel good about doing what you want Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we’re susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work. Organized by the seven deadly sins, it includes: Pride — use social proof to position your product in line with your visitors’ values Sloth — build a path of least resistance that leads users where you want them to go Gluttony — escalate customers’ commitment and use loss aversion to keep them there Anger — understand the power of metaphysical arguments and anonymity Envy — create a culture of status around your product and feed aspirational desires Lust — turn desire into commitment by using emotion to defeat rational behavior Greed — keep customers engaged by reinforcing the behaviors you desire Now you too can leverage human fallibility to create powerful persuasive interfaces that people will love to use — but will you use your new knowledge for good or evil? Learn more on the companion website, evilbydesign.info.

Ui Is Communication

Author: Everett N McKay
Publisher: Newnes
ISBN: 0123972876
Size: 18.31 MB
Format: PDF, ePub
View: 2507
Download and Read
User interface design is a challenging, multi-disciplinary activity that requires understanding a wide range of concepts and techniques that are often subjective and even conflicting. Imagine how much it would help if there were a single perspective that you could use to simplify these complex issues down to a small set of objective principles. In UI is Communication, Everett McKay explains how to design intuitive user interfaces by focusing on effective human communication. A user interface is ultimately a conversation between users and technology. Well-designed user interfaces use the language of UI to communicate to users efficiently and naturally. They also recognize that there is an emotional human being at the other end of the interaction, so good user interfaces strive to make an emotional connection. Applying what you learn from UI is Communication will remove much of the mystic, subjectiveness, and complexity from user interface design, and help you make better design decisions with confidence. It’s the perfect introduction to user interface design. Approachable, practical communication-based guide to interaction and visual design that you can immediately apply to projects to make solid design decisions quickly and confidently Includes design makeovers so you can see the concepts in practice with real examples Communication-based design process ties everything from interaction to visual design together

Addiction By Design

Author: Natasha Dow Schüll
Publisher: Princeton University Press
ISBN: 0691127557
Size: 59.96 MB
Format: PDF, Docs
View: 4628
Download and Read
machines stems from the consumer, the product, or the interplay between the two. --

Desiring God

Author: John Piper
Publisher: Multnomah Pub
ISBN: 1601423098
Size: 29.41 MB
Format: PDF, ePub
View: 2557
Download and Read
Experience the Lifelong Pleasures of Knowing God! Satisfaction…Happiness…Joy. According to John Piper, the pursuit of pleasure in God is not only permissible, it’s essential. Desiring God is a paradigm-shattering work that dramatically alters common perspectives on relating to God. Piper reveals that there really is no need to choose between duty and delight in the Christian life. In fact, for the follower of Jesus, delight is the duty as Christ is most magnified in His people when they are most satisfied in Him. Constantly drawing on Scripture to build his case, Piper shows why pursuing maximum joy is essential to glorifying God. He discusses the implications of this for conversion, worship, love, Scripture, prayer, money, marriage, missions, and suffering. Piper beckons us to approach God with the hedonist’s abandon. Finally, we are freed to enjoy Jesus—not only as our Lord and Savior, but also as our all-surpassing, soul-satisfying Treasure. Desiring God may turn your Christian world upside down. And that will be a good thing, for the glory of God, and for your deepest joy. Includes a study guide for individual and small group use.

Irresistible Apps

Author: Chris Lewis
Publisher: Apress
ISBN: 1430264225
Size: 13.27 MB
Format: PDF, ePub
View: 7016
Download and Read
When you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work. As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? The answers are found in Gameful, Social, Interface, and Information patterns. Not only will you learn about these patterns, you’ll also learn why they work using psychological theories of intrinsic motivation, behavioral psychology, and behavioral economics. Good and bad implementations of the patterns are shown so practitioners can use them effectively and avoid pitfalls along the way.

New Aging

Author: Matthias Hollwich
Publisher: Penguin
ISBN: 0698196449
Size: 24.61 MB
Format: PDF, ePub, Mobi
View: 3022
Download and Read
Aging is a gift that we receive with life—and in New Aging, the architect Matthias Hollwich outlines smart, simple ideas to help us experience it that way. New Aging invites us to take everything we associate with aging—the loss of freedom and vitality, the cold and sterile nursing homes, the boredom—and throw it out the window. As an architect, Matthias Hollwich is devoted to finding ways in which we can shape our living spaces and communities to make aging a graceful and fulfilling aspect of our lives. Now he has distilled his research into a collection of simple, visionary principles—brought to life with bright, colorful illustrations—that will inspire you to think creatively about how you can change your habits and environments to suit your evolving needs as you age. With advice ranging from practical design tips for making your home safer and more comfortable to thought-provoking ideas on how we work, relax, and interact with our neighbors, and even how we eat, New Aging will inspire you and your loved ones to live smarter today so you can live better tomorrow. From the Trade Paperback edition.

Persuasive Technology

Author: B. J. Fogg
Publisher: Morgan Kaufmann
ISBN: 9781558606432
Size: 42.65 MB
Format: PDF, ePub, Mobi
View: 7454
Download and Read
An overview of the study of "captology"--the study of computers as persuasive technologies--examines the integration of behavior altering techniques and information technology.

Thoughtful Interaction Design

Author: Jonas Löwgren
Publisher: MIT Press
ISBN: 9780262122719
Size: 47.73 MB
Format: PDF
View: 7128
Download and Read
The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology -- called by the authors "the material without qualities" -- interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.

Simple And Usable Web Mobile And Interaction Design

Author: Giles Colborne
Publisher: New Riders
ISBN: 0321714156
Size: 26.37 MB
Format: PDF, Mobi
View: 6450
Download and Read
In a complex world, products that are easy to use win favor with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. It begins by explaining why simplicity is attractive, explores the laws of simplicity, and presents proven strategies for achieving simplicity. Remove, hide, organize and displace become guidelines for designers, who learn simplicity by seeing before and after examples and case studies where the results speak for themselves.

The Art Of Game Design

Author: Jesse Schell
Publisher: CRC Press
ISBN: 1498759564
Size: 38.10 MB
Format: PDF, Mobi
View: 7497
Download and Read
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.