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Guild Wars Ghosts Of Ascalon

Author: Matt Forbeck
Publisher: Simon and Schuster
ISBN: 9781439156032
Size: 47.99 MB
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250 years ago, Ascalon burned . . . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king’s rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory. Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won’t sign the truce until their most prized possession, the Claw of the Khan-Ur,is returned from the ruins of fallen Ascalon. Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won’t give it up easily, and not everyone wants peace!

Ghosts Of Ascalon

Author: Matt Forbeck
Publisher: Titan Books
ISBN: 1783291893
Size: 12.63 MB
Format: PDF, ePub, Mobi
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250 years ago, Ascalon burned . . . Desperate to defend his land from advancing hordes of bestial charr, King Adelbern summoned the all-powerful Foefire to repel the invaders. But magic can be a double-edged sword—the Foefire burned both charr and human alike. While the charr corpses smoldered, the slain Ascalonians arose again, transformed by their king's rage into ghostly protectors and charged with guarding the realm . . . forever. The once mighty kingdom became a haunted shadow of its former glory. Centuries later, the descendants of Ascalon, exiled to the nation of Kryta, are besieged on all sides. To save humankind, Queen Jennah seeks to negotiate a treaty with the hated charr. But one obstacle remains. The charr legions won't sign the truce until their most prized possession, the Claw of the Khan-Ur, is returned from the ruins of fallen Ascalon. Now a mismatched band of adventurers, each plagued by ghosts of their own, sets forth into a haunted, war-torn land to retrieve the Claw. Without the artifact, there is no hope for peace between human and charr—but the undead king who rules Ascalon won't give it up easily, and not everyone wants peace!

Guild Wars

Author: Books, LLC
Publisher: Books LLC, Wiki Series
ISBN: 9781155668178
Size: 13.82 MB
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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 23. Chapters: Guild Wars Nightfall, Guild Wars Factions, Guild Wars: Eye of the North, Guild Wars Prophecies, Guild Wars 2, ArenaNet, Angel Leigh McCoy, Ghosts of Ascalon. Excerpt: Guild Wars is an episodic series of online 3D fantasy role-playing games developed by ArenaNet and published by NCsoft. Although often defined as an MMORPG the developers define it as a CORPG due to notable differences from the MMORPG genre. It provides two main modes of gameplay-a cooperative role-playing component and a competitive player vs. player (PvP) component-both of which are hosted on ArenaNet's servers. Three stand-alone episodes and one expansion pack were released in the series from April 2005 to August 2007. The games depict the history of the fictional fantasy world of Tyria; each campaign focuses on events in disjoint sections of the world at roughly the same time. A player creates an avatar to play through the cooperative storyline of a campaign, taking on the role of a hero who must save Tyria from episode-specific antagonists. Players can group with other players and non-player characters, known as henchmen and heroes, to perform missions and quests found throughout the game-world. PvP combat is consensual, team based, and limited to areas designed for such combat. Players are allowed to create characters at maximum level and the best equipment specifically for PvP play, which is unusual for MMORPGs. ArenaNet hosts official Guild Wars tournaments where the most successful players and guilds may compete for the chance to play live at gaming conventions and win prizes up to US$100,000. Guild Wars differs from other MMORPGs in its lack of subscription fees (purchasing an episode allows a user to play it online without limit, though he or she may encounter some areas or items which cannot be obtained without purchasing other episodes) an...

Guild Wars Edge Of Destiny

Author: J. Robert King
Publisher: Simon and Schuster
ISBN: 9781439156049
Size: 54.56 MB
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Destiny Called - They Answered In the dark recesses of Tyria, elder dragons have awoken from millennial slumbers. First came Primordus, which stirred in the Depths forcing the asura to flee to the surface. Half a century later, Jormag awoke and drove the norn from the frozen climes of the Northern Shiverpeaks, corrupting sons and brothers along the way. A generation later, Zhaitan arose in a cataclysmic event that reshaped a continent and flooded the capital of the human nation of Kryta. The races of Tyria stand on the edge of destiny. Heroes have battled against dragon minions, only to be corrupted into service of the enemy. Armies have marched on the dragons and been swep aside. The dwarves sacrificed their entire race to defeat a single dragon champion. The age of mortals may soon be over. This is a time for heroes. While the races of Tyria stand apart, six heroic individuals will come together to fight for their people: Eir, the norn huntress with the soul of an artist; Snaff, the asuran ge­nius, and his ambitious assistant Zojja; Rytlock, the ferocious charr warrior in exile; Caithe, a deadly sylvari with deep secrets; and Logan, the valiant human guardian dealing with divided loyalties. Together they become Destiny’s Edge. Together they answer the call. But will it be enough?

Halo

Author: Matt Forbeck
Publisher: Titan Books
ISBN: 1785656767
Size: 43.98 MB
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An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! Molly Patel was only seven years old when the alien alliance known as the Covenant destroyed her homeworld and killed her family. As one of the few to escape the glassing of Paris IV, and despite the United Nations Space Command winning the war on behalf of humanity, Molly never forgot how much she had lost. Nine years later, when her adoptive parents—research scientists specializing in ancient Forerunner technology—are called to the mysterious and wondrous place known as Onyx, Molly vehemently objects. It’s not so much that Molly’s concerned about relocating to inside a spherical construct the diameter of an entire solar system, but the fact that she also has to live alongside members of the same alien species that murdered her family. And when the Servants of the Abiding Truth—a violent ex-Covenant sect under the guidance of the notorious Pale Blade—somehow makes its way inside this supposedly impregnable sphere, Molly is now forced to consider if she and her new parents have made a terrible and fatal mistake in coming here...

Sea Of Sorrows

Author: Ree Soesbee
Publisher: Titan Books
ISBN: 1783291931
Size: 34.64 MB
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Death Sails the Seas. The lost kingdom of Orr lies beneath the ocean waves, an entire civilization swallowed by an ancient cataclysm. For centuries, it has lain dormant in the depths, its ancient secrets lost. Until now. The Elder Dragon Zhaitan has risen. In its wake, the drowned kingdom of Orr is reborn—and another is destroyed. The city of Lion's Arch, for generations a cornerstone of civilization in Tyria, is brutally swept beneath the waves, leaving nothing but ruins. Among the survivors is Cobiah Marriner, a human sailor shipwrecked by the tsunami and stranded at sea. When he is rescued by a ferocious charr, Cobiah knows that he's been plunged into a world forever changed. Now, Zhaitan's undead servants dominate the sea, destroying port after port and slaughtering anything in their path. In the midst of ruin, Cobiah vows to see Lion's Arch rebuilt. Amid the storm of the dragon's rising, Cobiah must become a hero to his crew and an admiral to the pirate fleet, and face the ghosts of his past. Only then will he master the Sea of Sorrows and crush the armada of Orr.

Halo Bad Blood

Author: Matt Forbeck
Publisher: Titan Books
ISBN: 1789090407
Size: 75.10 MB
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An original full-length novel set in the Halo universe and based on the New York Times bestselling video game series! Just hours following their climactic battle on the Forerunner planet Genesis, the Spartans of Blue Team and Fireteam Osiris find themselves running for their lives from the malevolent machinations of the now-renegade artificial intelligence Cortana. But even as they attempt to stay one step ahead, trouble seems to find Spartan Edward Buck no matter where he turns. A secret mission enacted by the Office of Naval Intelligence could possibly help turn the tide, and has Buck reluctantly agreeing to reform his old team, Alpha-Nine. Because if the band is really getting back together for this one, that means everybody—including the Spartan who Buck never wants to see again, the one who committed the ultimate betrayal of trust...

Halo Fractures

Author: Christie Golden
Publisher: Titan Books
ISBN: 1785654616
Size: 78.70 MB
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A sensational short story collection in the HALO universe. Launch again into galaxy-spanning conflict and legendary heroism. These stories span untold millennia, from the age of the Forerunners to the aftermath of the Covenant's bloody war against humanity and the shocking events surrounding the resurrection of the mysterious Guardians. These are tales of bravery and sacrifice that blaze brightly at the very heart of the Halo universe.

Halo New Blood

Author: Matt Forbeck
Publisher: Titan Books
ISBN: 1785650637
Size: 71.30 MB
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When the United Nations Space Command decide to create a new generation of Spartans to defend humanity from threats both outside and within, they come to Gunnery Sergeant Edward Buck with an extraordinary proposition. With the Covenant War finally over, is it time for him to retire to the sidelines for a life he could only dream about...or is he prepared to step up and become part of the military's new blood?

Guild Wars

Author: Matt Forbeck
Publisher: Panini
ISBN: 2809435170
Size: 16.11 MB
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Il y a 250 ans, Ascalon a été réduite en cendres. Des siècles plus tard, les descendants des Ascaloniens exilés en Kryte se retrouvent assiégés de toute part. Afin de sauver l'humanité, la reine Jennah cherche à négocier un traité de paix avec les charrs tant haïs. Mais il reste un obstacle : les légions charrs n'accepteront cette trêve que si la Griffe du Khan-Ur, un trésor de grande valeur, leur est rapportée de la cité d'Ascalon. Une bande d'aventuriers disparate se met en route vers cette région hantée afin de retrouver la Griffe. Sans cet artefact, il n'existe aucun espoir de paix entre humains et charrs. Mais le roi mort-vivant qui règne sur Ascalon ne se laissera pas déposséder sans réagir. Et certains sont prêts à tout pour que cette paix ne voit pas le jour...