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Interactive Tv Standards

Author: Steven Morris
Publisher: Taylor & Francis
ISBN: 1136035699
Size: 43.53 MB
Format: PDF, Mobi
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For any digital TV developer or manager, the maze of standards and specifications related to MHP and OCAP is daunting-you have to patch together pieces from several standards to gather all the necessary knowledge you need to compete worldwide. The standards themselves can be confusing, and contain many inconsistencies and missing pieces. Interactive TV Standards provides a guide for actually deploying these technologies for a broadcaster or product and application developer. Understanding what the APIs do is essential for your job, but understanding how the APIs work and how they relate to each other at a deeper level helps you do it better, faster and easier. Learn how to spot when something that looks like a good solution to a problem really isn't. Understand how the many standards that make up MHP fit together, and implement them effectively and quickly. Two DVB insiders teach you which elements of the standards that are needed for digital TV, highlight those elements that are not needed, and explain the special requirements that MHP places on implementations of these standards. Once you've mastered the basics, you will learn how to develop products for US, European, and Asian markets--saving time and money. By detailing how a team can develop products for both the OCAP and MHP markets, Interactive TV Standards teaches you how to to leverage your experience with one of these standards into the skills and knowledge needed to work with the critical, related standards. Does the team developing a receiver have all the knowledge they need to succeed, or have they missed important information in an apparently unrelated standard? Does an application developer really know how to write a reliable piece of software that runs on any MHP or OCAP receiver? Does the broadcaster understand the business and technical issues well enough to deploy MHP successfully, or will their project fail? Increase your chances of success the first time with Interactive TV Standards.

The Evolution Of Tv Systems Content And Users Toward Interactivity

Author: Pablo Cesar
Publisher: Now Publishers Inc
ISBN: 1601982569
Size: 39.54 MB
Format: PDF, ePub, Mobi
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The Evolution of TV Systems, Content, and Users towards Interactivity provides an overview of the evolution of TV systems, TV content, and TV users towards interactivity, with a special focus on sociability aspects. Three basic concepts are introduced, namely, content editing, content sharing, and content control. Content editing corresponds to the activity of developing or organizing multimedia material, traditionally the domain of professionals but also including user-generated content. Content sharing refers to all kinds of social activities that might occur around television watching, such as chatting about television content and sharing content. Finally, content control corresponds to the activity of deciding what to watch and how to watch it. A simple taxonomy (edit-share-control) is proposed as an evolutionary step over the established hierarchical produce-deliver-consume paradigm. The Evolution of TV Systems, Content, and Users towards Interactivity looks at how research in the area has spanned a rather diverse set of scientific subfields, such as multimedia, HCI, CSCW, UIST, user modeling, media and communication sciences. It demonstrates how each disciplinary effort has contributed and why the full potential of interactive TV has not yet been fulfilled. Finally, it describes how interdisciplinary approaches could provide solutions to some notable contemporary research issues. The Evolution of TV Systems, Content, and Users towards Interactivity is aimed at students and researchers, practitioners and developers. It assumes a basic understanding of past and current practices on the design of computer applications, networks and media content.

Multimedia Semantics The Role Of Metadata

Author: Michael Granitzer
Publisher: Springer Science & Business Media
ISBN: 3540774726
Size: 26.33 MB
Format: PDF, ePub, Mobi
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This book gives an overview on fundamental issues within the field of multimedia metadata focusing on contextualized, ubiquitous, accessible and interoperable services on a higher semantic level. The book provides a selection of basic articles being a base for multimedia metadata research. Furthermore, it brings together experts from research and industry to present a view on the current state-of-the-art in recent research in Multimedia Semantics and the role of Metadata.

Database Systems Design Implementation Management

Author: Carlos Coronel
Publisher: Cengage Learning
ISBN: 1337627909
Size: 59.81 MB
Format: PDF, Mobi
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Gain a solid foundation in database design and implementation using the practical, easy-to understand approach in DATABASE SYSTEMS: DESIGN, IMPLEMENTATION, AND MANAGEMENT, 13E. This market-leading resource provides in-depth coverage of database design, balancing theory and practice with supporting visuals. Completely revised and reorganized coverage of SQL makes the purchase of supplementary SQL programming books unnecessary. SQL is introduced with more examples and simpler explanations that focus on the points most important for a career in the database field. In additional, coverage of Big Data Analytics and NoSQL, including related Hadoop technologies, is now expanded to include a stronger hands-on approach. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Social Media Psychobabble

Author: Anthony Smith Chaigneau
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539639299
Size: 29.23 MB
Format: PDF, ePub, Mobi
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This book is NOT a 'How-To' of tips and techniques nor is it a Social Media marketing guide - FAR FROM IT! Social Media Psychobabble exposes the amorphous world of Social Media, digging into the absurd, nonsensical psychobabble that the majority of this medium has become. It is written to reveal the mess, open dialogue and educate - It is a wake-up call to the powers that can do something to fix the problems! The book looks at the history of the WWW, the How-To genre, Social Media Tools, the Players and the massive diatribe of drivel and imbecilic, valueless marketing that now fills masses of server farms across the globe. It rips open the happy-flappy veneer of the narcissistic, over-exuberant Social Media snake-oil sales people and it exposes many for the charlatans they are, with their absurd claims of instant business success. It is by no means inclusive of all as the subject has grown to a Godzilla size problem. The book is full of examples showing how the on-line 'content-creation-runaway-train' is polluting the WWW (The Beast) with unmoderated, unmitigated garbage that is wreaking social and political havoc as it favours the stupid, the fake, the narcissists, the trolls, the bullies, the scammers, the terrorists and more. It shows how we stand by and allow The Beast to stupidly pollute our youngest most malleable, susceptible minds. If you are a parent, a teacher, a social worker and have young lives to protect and nurture you will want to know what is really going on in the belly of The Beast. If you are working in or touting Social Media and are perhaps a runaway-content-creator then this book is certainly NOT for you but you and your ilk are most probably in it ... Enjoy!

Digital Television

Author: Walter Fischer
Publisher: Springer Science & Business Media
ISBN: 3662054299
Size: 49.46 MB
Format: PDF, ePub, Docs
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Digital Television closely examines all present-day TV transmission methods. These include MPEG, DVB, ATSC and ISDB-T. DVD is also discussed. The text covers these subjects in a practical-minded manner. Although mathematical formulations are used, they are in most cases only utilized to supplement the text. The book also contains chapters dealing with basic concepts such as digital modulation or transformations into the frequency domain. A major emphasis is placed on the measuring techniques used on these various digital TV signals. Practical examples and hints concerning measurement are provided. The book starts with analog TV base and signal, continues with MPEG-2 data stream, digital video, and digital audio, and then moves on to compression methods. After an excursion into the digital modulation methods, all the mentioned transmission methods are discussed in detail.

Itv Handbook

Author: Edward M. Schwalb
Publisher: Prentice Hall Professional
ISBN: 9780131003125
Size: 74.66 MB
Format: PDF, ePub, Mobi
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iTV Handbook: Technologies and Standards, by Edward M. Schwalb, provides an integrative overview of interactive TV (iTV), an enormously complex technology. Coverage includes most aspects of each link in the iTV service chain, plus details on hardware, software, technologies, file and asset-management formats, protocols, standards, security considerations, the broadcast file system, and more.

Learn C The Hard Way

Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0133124371
Size: 70.40 MB
Format: PDF, Mobi
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You Will Learn C! Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed–just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else. In Learn C the Hard Way , you’ll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw’s teaching video and read the exercise. Type his code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you’ll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects. Through practical projects you’ll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including Setting up a C environment Basic syntax and idioms Compilation, make files, and linkers Operators, variables, and data types Program control Arrays and strings Functions, pointers, and structs Memory allocation I/O and files Libraries Data structures, including linked lists, sort, and search Stacks and queues Debugging, defensive coding, and automated testing Fixing stack overflows, illegal memory access, and more Breaking and hacking your own C code It’ll Be Hard at First. But Soon, You’ll Just Get It–And That Will Feel Great! This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful programming languages. You’ll be a C programmer.