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Learn Ruby The Hard Way

Author: Zed A. Shaw
Publisher: Pearson Education
ISBN: 032188499X
Size: 70.86 MB
Format: PDF, Kindle
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Offers a Ruby tutorial featuring fifty-two exercises that cover such topics as installing the Ruby environment, organizing and writing code, strings and text, object-oriented programming, debugging and automated testing, and basic game development.

Learn Ruby The Hard Way

Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0133135632
Size: 31.32 MB
Format: PDF, ePub, Docs
View: 3706
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You Will Learn Ruby! Zed Shaw has perfected the world’s best system for learning Ruby. Follow it and you will succeed–just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Ruby the Hard Way, Third Edition , you’ll learn Ruby by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how software works; what good programs look like; how to read, write, and think about code; and how to find and fix your mistakes using tricks professional programmers use. Most importantly, you’ll learn the following, which you need to start writing excellent Ruby software of your own: • Installing your Ruby environment • Organizing and writing code • Ruby symbols and keywords • Basic mathematics • Variables and printing • Strings and text • Interacting with users • Working with files • Using and creating functions • Looping and logic • Arrays and elements • Hashmaps • Program design • Object-oriented programming • Inheritance and composition • Modules, classes, and objects • Project “skeleton” directories • Debugging and automated testing • Advanced user input • Text processing • Basic game development • Basic web development It’ll Be Hard At First. But Soon, You’ll Just Get It–And That Will Feel Great! This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Ruby programmer. Watch Zed, too! The accompanying DVD contains 5+ hours of passionate, powerful teaching: a complete Ruby video course! Zed Shaw is an avid guitar player, programmer, and writer whose books teach people all over the world how to write software. His book Learn Python the Hard Way has been read by millions of people around the world. His software has been used by many large and small companies. His essays are often quoted and read by members of many geek communities. He is an entertaining and lively writer, who is sure to keep you laughing and make you think.

Learn C The Hard Way

Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 0133124371
Size: 46.97 MB
Format: PDF
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You Will Learn C! Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed–just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else. In Learn C the Hard Way , you’ll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw’s teaching video and read the exercise. Type his code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you’ll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects. Through practical projects you’ll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including Setting up a C environment Basic syntax and idioms Compilation, make files, and linkers Operators, variables, and data types Program control Arrays and strings Functions, pointers, and structs Memory allocation I/O and files Libraries Data structures, including linked lists, sort, and search Stacks and queues Debugging, defensive coding, and automated testing Fixing stack overflows, illegal memory access, and more Breaking and hacking your own C code It’ll Be Hard at First. But Soon, You’ll Just Get It–And That Will Feel Great! This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful programming languages. You’ll be a C programmer.

Learn More Python 3 The Hard Way

Author: Zed A. Shaw
Publisher: Addison-Wesley Professional
ISBN: 013412300X
Size: 36.28 MB
Format: PDF, ePub
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Transform Your Ideas into High-Quality Python Code! Zed Shaw has perfected the world’s best system for becoming a truly effective Python 3.x developer. Follow it and you will succeed—just like the tens of millions of programmers he’s already taught. You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, Zed Shaw taught you the basics of Programming with Python 3. Now, in Learn More Python 3 the Hard Way, you’ll go far beyond the basics by working through 52 brilliantly crafted projects. Each one helps you build a key practical skill, combining demos to get you started and challenges to deepen your understanding. Zed then teaches you even more in 12 hours of online videos, where he shows you how to break, fix, and debug your code. First, you’ll discover how to analyze a concept, idea, or problem to implement in software. Then, step by step, you’ll learn to design solutions based on your analyses and implement them as simply and elegantly as possible. Throughout, Shaw stresses process so you can get started and build momentum, creativity to solve new problems, and quality so you’ll build code people can rely on. Manage complex projects with a programmer’s text editor Leverage the immense power of data structures Apply algorithms to process your data structures Master indispensable text parsing and processing techniques Use SQL to efficiently and logically model stored data Learn powerful command-line tools and skills Combine multiple practices in complete projects It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll go beyond merely writing code that runs: you’ll craft high-quality Python code that solves real problems. You’ll be a serious Python programmer. Perfect for Everyone Who’s Already Started Working with Python, including Junior Developers and Seasoned Python Programmers Upgrading to Python 3.6+ Register your product at informit.com/register for convenient access to downloads, updates, and/or corrections as they become available.

Beginning Ruby On Rails

Author: Steve Holzner, Ph.D.
Publisher: John Wiley & Sons
ISBN: 0470069155
Size: 11.42 MB
Format: PDF, ePub, Mobi
View: 5949
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Ruby on Rails is the revolutionary online programming tool that makes creating functional e-commerce web sites faster and easier than ever. With the intuitive, straightforward nature of Ruby and the development platform provided by Rails, you can put together full-fledged web applications quickly, even if you're new to web programming. You will find a thorough introduction to both Ruby and Rails in this book. You'll get the easy instructions for acquiring and installing both; understand the nature of conditionals, loops, methods, and blocks; and become familiar with Ruby's classes and objects. You'll learn to build Rails applications, connect to databases, perform necessary testing, and put the whole thing together to create real-world applications such as shopping carts and online catalogs--apps you can actually use right away. What you will learn from this book * How to install and use Ruby and Rails * Object-oriented programming with Ruby * Rails fundamentals and how to create basic online applications * How to work with HTML controls, use models in Rails applications, and work with sessions * Details on working with databases and creating, editing, and deleting database records * Methods for handling cookies and filters and for caching pages * How to connect Rails with Ajax Who this book is for This book is for anyone who wants to develop online applications using Ruby and Rails. A basic understanding of programming is helpful; some knowledge of HTML is necessary. Wrox Beginning guides are crafted to make learning programming languages and technologies easier than you think, providing a structured, tutorial format that will guide you through all the techniques involved.

Ruby Under A Microscope

Author: Pat Shaughnessy
Publisher: No Starch Press
ISBN: 1593275277
Size: 76.66 MB
Format: PDF, ePub, Mobi
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"An under-the-hood look at how the Ruby programming language runs code. Extensively illustrated with complete explanations and hands-on experiments. Covers Ruby 2.x"--

Mastering Xpages

Author: Martin Donnelly
Publisher: IBM Press
ISBN: 0133373401
Size: 76.85 MB
Format: PDF
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IBM's Best-Selling Guide to XPages Development–Now Updated and Expanded for Lotus Notes/Domino 9.0.1 XPages instantly revolutionized Notes/Domino application development, and the newest versions deliver unprecedented performance and flexibility. Now, the popular insider's guide to XPages development has been updated and expanded to reflect all these improvements, through IBM Notes/Domino 9.0.1 and beyond. Three key members of the IBM XPages team have brought together comprehensive knowledge for delivering outstanding solutions. They have added several hundred pages of new content, including four new chapters. Drawing on their unsurpassed experience, they present new tips, samples, and best practices reflecting the platform's growing maturity. Writing for both XPages newcomers and experts, they cover the entire project lifecycle, including problem debugging, performance optimization, and application scalability. This second edition of Mastering XPages fully addresses enhancements to the XPages data sources for Domino views and documents; the latest XPages mobile library; the new Domino Designer Server-Side JavaScript debugger; and improvements to integrated technologies such as Dojo and CKEditor. Nearly every chapter contains at least one downloadable sample application, offering extensive hands-on practice. This guide concludes with complete references to XSP tags, relevant Java/JavaScript classes, and XSP style classes. Coverage includes * Understanding XPages' development paradigm, tooling, runtime framework, and application architecture * Configuring Domino Designer and integrating XPages Extension Library * Constructing application logic and using data binding controls * Reading/writing Notes documents: from use cases to design properties * Using Views, including examples of accessing calendars via REST * Making the most of Notes/Domino 9.0's new DataView control * Coding: from the basics to fully customized behavior * Advanced scripting: AJAX, Dojo, @Functions, managed beans, and more * Extending the Rich Text Editor's functionality * Building and consuming new controls with Extensibility APIs * Taking web applications offline in the Notes client * Building mobile apps: controls, design patterns, and best practices * Debugging Server-Side JavaScript with Domino Designer 9.0 * Creating apps that look and work great–for local and global audiences * Systematically optimizing performance and scalability * Protecting data and users: leveraging Domino and Notes security models

Rails Crash Course

Author: Anthony Lewis
Publisher: No Starch Press
ISBN: 1593276230
Size: 58.44 MB
Format: PDF, Kindle
View: 941
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Rails is a robust, flexible development platform that lets you build complex websites quickly. Major websites like GitHub, Hulu, and Twitter have run Rails under the hood, and if you know just enough HTML and CSS to be dangerous, Rails Crash Course will teach you to harness Rails for your own projects and create web applications that are fast, stable, and secure. In Part I, you’ll learn Ruby and Rails fundamentals and then dive straight into models, controllers, views, and deployment. As you work through the basics, you’ll learn how to: –Craft persistent models with Active Record –Build view templates with Embedded Ruby –Use Git to roll back to previous versions of your code base –Deploy applications to Heroku In Part II, you’ll take your skills to the next level as you build a social networking app with more advanced Ruby tools, such as modules and metaprogramming, and advanced data modeling techniques within Rails’s Active Record. You’ll learn how to: –Implement an authentication system to identify authorized users –Write your own automated tests and refactor your code with confidence –Maximize performance with the asset pipeline and turbolinks –Secure your app against SQL injection and cross-site scripting –Set up a server and deploy applications with Capistrano Each chapter is packed with hands-on examples and exercises to reinforce what you’ve learned. Whether you’re completely new to Ruby or you’ve been mucking around for a bit, Rails Crash Course will take you from the basics to shipping your first Rails application, fast.

Learn Game Programming With Ruby

Author: Mark Sobkowicz
Publisher: Pragmatic Bookshelf
ISBN: 1680503782
Size: 59.69 MB
Format: PDF
View: 2351
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Level up your programming skills while making fast-paced, arcade-style video games. Make enemy spaceships explode in balls of fire, and escape from a pit while dodging falling boulders. You'll use the fun and approachable Ruby programming language and the Gosu 2D game library, which makes making games a breeze. Gain the skills and techniques you need to bring your own video game ideas to life with moving images and thumping sounds. If you have a little experience programming in Ruby or another language, then you're ready to start making your own video games. In this book you'll learn concepts such as animation, keyboard and mouse movement, sounds and music, and physics as you build four exciting games. Your first game will test your reflexes as you try to click on a ruby that pops in and out of your screen. Learn how to draw images and text, and how to make objects move around the screen. You'll make a space-shooter where you defend your home base from a seemingly endless stream of enemies, as you discover how to use keyboard input, add music and sounds, an opening title screen, and scrolling end-credits. Next up: make a sliding number puzzle game where you'll learn to incorporate more complicated logic and user interaction into your game. Learn all about game physics as you build a game where a bold adventurer must climb out of a pit while dodging bouncing, spinning rocks. Finally, package up your games as Windows and Mac apps so you can share them with your friends. When you're done with this book, you'll have improved your programming skills, and you'll have all the tools you need to make your own arcade-style games. What You Need: You'll need a computer running Windows 7 or later, or Mac OS X 10.7 or later. All the other software you need is free, and the first chapter will get you up and running.