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Developing For Apple Watch

Author: Jeff Kelley
Publisher: Pragmatic Bookshelf
ISBN: 1680505289
Size: 26.73 MB
Format: PDF, ePub, Docs
View: 3737
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You've got a great idea for an Apple Watch app. But how do you get your app from idea to wrist? This book shows you how to make native watchOS apps for Apple's most personal device yet. You'll learn how to display beautiful interfaces to the user, how to use the watch's heart rate monitor and other hardware features, and the best way to keep everything in sync across your users' devices. New in this edition is coverage of native apps for watchOS 2. With the new version of the WatchKit SDK in Xcode 7, your apps run directly on the watch. On Apple Watch, your app is right on your users' wrists, making your code closer than ever before. Create native watchOS apps by extending your iPhone app with a WatchKit Extension, giving your users quick access to your app's most important features and an intimate user experience that's always within arm's reach. You won't just be creating apps - with Glances to provide timely information, notifications to inform your users of the latest updates, and watch face complications to show your users data as soon as they raise their wrists, your watchOS apps will be the best the App Store has to offer. Any book can teach you how to make a watch app. This book will help focus your efforts and refine your app's feature set. Which features make sense on the watch? How should you organize them? You'll learn what to consider when judging watch app features, allowing you to come up with the best strategy for your app. You'll test your apps on real Apple Watch hardware, and by the end of this book, you'll be ready to ship to the App Store. What You Need: You'll need a Mac running OS X Yosemite capable of running Xcode 7 or later. To build your apps for your Apple Watch, you'll need to be running watchOS 2 or later, connected to a compatible iPhone.

Apple Watch For Dummies

Author: Marc Saltzman
Publisher: John Wiley & Sons
ISBN: 1119051967
Size: 67.16 MB
Format: PDF, Mobi
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Your all-encompassing guide to the Apple Watch Are you an Apple Watch enthusiast and want to master all of its features to impress friends and intimidate enemies? Or perhaps you're a less-than-tech-savvy newcomer to the "wearable" craze and want to get the most out of it? In Apple Watch For Dummies, you'll discover how this incredible device does way more than simply tell time. Through hands-on, easy-to-follow instruction, you'll find out how to send and receive text messages and emails, use Siri, find movie times, access your favorite apps and get directions]. Plus, you'll get a handle on the all-new hardware, change the watch face to suit your mood and needs, use the innovative interface—including the exciting Digital Crown feature—to zoom and scroll, and move into fitness tracking with your Apple Watch—and be amazed as it helps you set and maintain reachable fitness goals. Apple Watch is a game changer. Is it a communication device? A timepiece? An exercise companion and tracker? Yes, it's all that and more! Written by veteran tech guru Marc Saltzman, this friendly guide helps you wrap your mind around Apple Watch, even as it wraps around your wrist. In no time, you'll be using it to stay in touch with friends and family, navigate your way around unfamiliar places, stay fit, and so much more! Covers Apple Watch, Apple Watch Sport, and Apple Watch Edition Offers step-by-step details on using Apple Watch to send and receive texts and emails Walks you through using the Digital Crown feature, along with touchscreen and voice commands Shows you how to use Apple Watch to track your fitness—and even share your heartbeat with another Apple Watch user If you're a new to the Apple Watch—or an old hand (or wrist, as it were) looking to push it to its limits—Apple Watch For Dummies helps you get the most out of this cool technology.

A Beginners Guide To Apple Watch Series 2 And Watchos 3

Author: Scott La Counte
Publisher: Createspace Independent Publishing Platform
ISBN: 9781537740546
Size: 48.36 MB
Format: PDF, Docs
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The Apple Watch is like nothing Apple has ever offered; you know how to use an iPhone; you know how to use an iPad; you may even know how to use a Mac. But an Apple Watch will probably confuse you a little...at first. It's really not hard to figure out, but there is a learning curve. This book will make using it as easy as possible. Whether you bought the watch and want to learn how to use it, or you're thinking about making the purchase and want to see what it is about, then this guide is for you! It will cover the basics, how to customize it, popular accessories and apps available, and everything else you need to know to get the most from the device.

Learning Watchkit Programming

Author: Wei-Meng Lee
Publisher: Addison-Wesley Professional
ISBN: 013419554X
Size: 30.92 MB
Format: PDF, Kindle
View: 7044
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Create Breakthrough Apple Watch Apps with the WatchKit Framework With its Apple Watch and WatchKit framework, Apple is challenging developers to build exciting and innovative apps for Apple Watch. iOS developers who master Apple Watch programming now will have the same huge “early mover” advantage that early iPhone developers enjoyed. Learning WatchKit Programming is a complete, hands-on tutorial for all iOS developers who are ready to design and build tomorrow’s hottest new wearable apps. Leading iOS development trainer and author Wei-Meng Lee covers all of the fundamentals of Apple Watch development and the WatchKit API, from application architecture and design to navigation, notification, and glances. Using practical Swift code examples designed for clarity and simplicity, Lee guides you through building apps from the ground up and shows you how to integrate those apps with the iPhone for expanded capabilities. The perfect companion to other mobile development books in the Learning Series, this guide helps you extend your iOS skills to a whole new environment, build apps that solve a new set of problems, and reach millions of people in the new Apple Watch marketplace Coverage includes Getting started quickly with WatchKit and Apple Watch development Storyboarding apps and testing them on the Apple Watch Simulator Mastering Apple Watch’s multiple-screen navigation Building highly efficient interfaces with Apple Watch UI controls Customizing each screen’s look and feel, and passing data between them Responding to user interactions via buttons, switches, sliders, or Force Touch Displaying information via labels, images, or tables Communicating between an Apple Watch app and its containing iOS app Calling web services from Apple Watch Displaying short- and long-look notifications Customizing notifications to display your message’s essence more quickly Implementing glances to give users a faster way to gather information Localizing your Apple Watch apps All of this book’s sample Swift code is available for download at informit.com/title/9780134195445.

Watchos 2 App Development Essentials

Author: Neil Smyth
Publisher: eBookFrenzy
ISBN:
Size: 22.97 MB
Format: PDF, Docs
View: 6649
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Intended for readers with some existing experience of iOS development, watchOS 2 App Development Essentials has been fully updated for watchOS 2, Swift 2 and Xcode 7. Beginning with the basics, this book provides an introduction to WatchKit apps and the watchOS 2 app development architecture before covering topics such as tables, navigation, user input handling, maps, menus, working with images and videos and the recording and playback of audio. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app using the WatchConnectivity framework, working with custom fonts, user interface animation, clock face complications and the design and implementation of custom notifications. As with all the books in the "Development Essentials" series, watchOS 2 App Development Essentials takes a modular approach to the subject of app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Teach Yourself Visually Apple Watch

Author: Hart-Davis
Publisher: John Wiley & Sons
ISBN: 1119059518
Size: 77.57 MB
Format: PDF, ePub
View: 117
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Step-by-step screen shots show you how to tackle more than 100 Apple Watch tasks. Each task-based spread covers a single technique, sure to help you get up and running on Apple Watch in no time.

Ios 10 Swift Programming Cookbook

Author: Vandad Nahavandipoor
Publisher: "O'Reilly Media, Inc."
ISBN: 1491966408
Size: 49.21 MB
Format: PDF, Mobi
View: 6082
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Ready to build truly stunning apps for iPhone, iPad, and Apple Watch? This cookbook—written exclusively in Swift 3—provides more than 120 proven solutions for tackling the latest features in iOS 10 and watchOS 3. With these code-rich recipes, you’ll learn how to build dynamic voice interfaces with Siri and messaging apps with iMessage. You’ll also learn how to use interactive maps, multitasking functionality, the UI Testing framework, and many other features. This cookbook is ideal for intermediate and advanced iOS developers looking to work with the newest versions of Apple’s mobile operating systems. Each recipe includes reusable code that's available on GitHub, so you can put it to work right away. Let users interact with your apps and services through Siri Write your own iMessage extensions that allow added interactivity Work with features in Swift 3, Xcode 8, and Interface Builder Build standalone apps for Apple Watch Create vibrant user interfaces with new UIKit features Use Spotlight APIs to make your app content searchable Add Picture in Picture playback functionality to iPad apps Take advantage of MapKit and Core Location updates Use Apple’s new UI Testing framework Liven up your UI with gravity and turbulence fields

Apple Watch

Author: Andrew Mckinnon
Publisher: CreateSpace
ISBN: 9781517457556
Size: 57.45 MB
Format: PDF, ePub
View: 3379
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Get the Most Out of the Amazing Apple Watch! Do you have an Apple Watch? Are you eager to buy one? How do you know which Apple Watch is right for you? If so, Apple Watch: Master Your Apple Watch - Complete User Guide From Beginner to Expert is the book for you! You'll learn everything you need to get started, including how to choose your Apple Watch. This book helps you get to know this amazing product and interact with its many features! What can this book teach you about the Apple Watch? How can you get the most out of this intriguing new product? When you read Apple Watch: Master Your Apple Watch - Complete User Guide From Beginner to Expert, you'll discover the Apple Watch's wide array of functions. From personalizing the Apple Watch face to caring for your Apple Watch, you'll be astounded by what this little device can do! Let Apple Watch: Master Your Apple Watch - Complete User Guide From Beginner to Expert teach you how to use Apple Watch apps, understand notifications, and communicate with your friends. This book explains how to get maps and directions, use calendars and reminders, capture and view photos, and control media remotely. You can even exercise with the Apple Watch, make purchases with Apple Pay, and use Passbook! It's time to get started - read this essential guide today!

Program The Internet Of Things With Swift For Ios

Author: Ahmed Bakir
Publisher: Apress
ISBN: 1484211944
Size: 55.45 MB
Format: PDF, ePub, Mobi
View: 4949
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Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting — be a part of it!

Learning Swift

Author: Paris Buttfield-Addison
Publisher: "O'Reilly Media, Inc."
ISBN: 149196703X
Size: 36.61 MB
Format: PDF, Kindle
View: 5607
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Get valuable hands-on experience with Swift 3, the latest version of Apple’s programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s basic building blocks and features for object-oriented development OS X app development: Set up the document model, build out features, and sync data with iCloud iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Build an Apple Watch app, and learn how to debug, monitor, and test all three of your Swift apps