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Pathfinder Roleplaying Game

Author: Jason Bulmahn
Publisher:
ISBN: 9781640780781
Size: 15.72 MB
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Get the most out of your heritage with the Pathfinder RPG Advanced Race Guide! Embrace your inner monster by playing one of 30 iconic races from mythology and gaming history, or build an entirely new race of your own. If classic races are more your style, go beyond the stereotypes for elves, dwarves, and the other core races with new options and equipment to help you stand out from the crowd. The Pathfinder RPG Advanced Race Guide is a bold new companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. The 256-page Pathfinder RPG Advanced Race Guide includes: * New rules and options to help you customize all seven of the classic core races, including new racial traits, racial subtypes, and racial archetypes. * 30 exotic races, from mischievous goblins and reptilian kobolds to crow-headed tengus and deadly drow, each with complete rules for use as player characters, plus archetypes, alternate racial traits, and other options for maximum customization. * A complete and balanced system for creating an unlimited number of new races, mixing and matching powers and abilities to form characters and cultures specific to your campaign. * Tons of new race-specific equipment, feats, spells, and magic items for each of the races detailed! * ... and much, much more!

Pathfinder Roleplaying Game

Author: Mike Selinker
Publisher:
ISBN: 9781640780507
Size: 12.56 MB
Format: PDF, ePub, Docs
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Creatures strange beyond imagining and more terrifying than any nightmare lurk in the dark corners of the world and the weird realms beyond. Within this book, you'll find hundreds of monsters for use in the Pathfinder Roleplaying Game. Face off against devils and dragons, deep ones and brain moles, robots and gremlins, and myriad other menaces! Yet not every creature needs to be an enemy, as whimsical liminal sprites, helpful moon dogs, and regal seilenoi all stand ready to aid you on your quests--if you prove yourself worthy. Pathfinder RPG Bestiary 5 is the fifth indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Bestiary 5 includes: * More than 300 different monsters. * New player-friendly races like caligni dark folk, deep one hybrids, plant-bodied ghorans, and simian orang-pendaks. * Psychic creatures both benevolent and terrifying, from the enigmatic anunnaki and faceless astomoi to the howling caller in darkness and insidious, alien grays. * New familiars, animal companions, and other allies, such as clockwork familiars, red pandas, and many-legged wollipeds. * New templates to help you get more life out of classic monsters. * Appendices to help you find the right monster, including lists by Challenge Rating, monster type, and habitat. * Expanded universal monster rules to simplify combat. * Challenges for every adventure and every level of play. * ... and much, much more!

Bestiary 2

Author: Paizo Publishing
Publisher: Paizo Pub Llc
ISBN: 9781601252685
Size: 34.76 MB
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A good Game Master never has enough monsters, and a good player always has time to kill a few more! The newest hardcover rulebook for the smash hit Pathfinder Roleplaying Game presents more than 300 new creatures for all your fantasy RPG needs. From classic creatures like undead dragons, hippogriffs, and the Jabberwock to denizens of the outer planes like daemons, proteans and the all-new aeons, the Pathfinder RPG Bestiary 2 is packed from cover-to-cover with exciting surprises and fuel for a thousand campaigns! The Pathfinder RPG Bestiary 2 includes: - More than 300 different monsters including new golems, giants, dragons, planar denizens, and classic creatures from mythology and gaming tradition - An innovative format that gives each creature its own page or two-page spread for complete ecological detail and ease of reference - Dozens of monstrous variants to modify creatures and keep players on their toes - Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat - Universal monster rules to simplify special attacks, defenses, and qualities like breath weapons, damage reduction, and regeneration - Suggestions for monstrous cohorts - Plenty of new animal companions and familiars - AND MUCH, MUCH MORE!

Todhunter Moon F Hrtenfinder

Author: Angie Sage
Publisher: Carl Hanser Verlag GmbH Co KG
ISBN: 3446255974
Size: 37.83 MB
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Die junge Todi steht vor einem aufregenden Ereignis: Mit 12 Jahren wird sie endlich von ihrem Vater in die Rituale der FährtenFinder eingeweiht. Kurz darauf ist Todis Vater spurlos verschwunden. Gemeinsam mit ihrem Freund Oskar begibt sich Todi zum Zaubererturm, weil sie sich Hilfe vom Außergewöhnlichen Zauberer erhofft. Dieser ist niemand anderes als Septimus Heap. Und er hat es gerade mit einem mächtigen Feind zu tun: dem Hexer Oraton-Marr, der den Palast der Schneeprinzessin in seine Gewalt gebracht hat. Im Palast aber ist der magische Lapislazuli versteckt, und der darf auf keinen Fall in die falschen Hände geraten ... Das erste Abenteuer der neuen Fantasy-Reihe von Angie Sage.

Der Letzte Mohikaner Vollst Ndige Deutsche Ebook Ausgabe Mit Illustrationen

Author:
Publisher: AuraBooks
ISBN: 3955162125
Size: 42.30 MB
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James Fenimore Cooper: Der letzte Mohikaner • Neu editiert, mit aktualisierter Rechtschreibung, ohne den Charakter des Textes zu verfälschen Voll verlinkt • Mit dem illustrierten Essay »Auf Lederstrumpfs Spuren« im Anhang • Mit einem aktuellen Vorwort des Herausgebers (2012) James Fenimore Cooper (* 1789 † 1851) war ein ausserordentlicher Mann. Innerhalb kürzester Zeit wurde er zu einem der weltweit meistgelesenen Schriftsteller – nachdem er sich niemals zuvor mit Literatur beschäftigt hatte. Die Lektüre eines schlechten, von seiner Frau aus England importierten Romans, ließ ihn ausrufen: »Selbst ich könnte ein besseres Buch schreiben als dieses!« Und er tat es. Seine Romane sind authentisch, denn schon als Kind hatte er erlebt, was es bedeutet, im »Frontier« zu leben: Der Zone frisch erschlossenen Landes dessen Grenze sich immer weiter westlich verschob. Coopers Vater war damit reich geworden, dass er für einen kleinen Betrag am Otsego Lake (heute im Bundesstaat New York) ein gewaltiges Stück Land erwarb, und es später in einzelnen Parzellen an Siedler weiterverkaufte. Die leidtragenden und ausgebeuteten bei diesem Geschäft waren die amerikanischen Ureinwohner, die Indianer, denen das Land »eigentlich« gehörte. Das störte damals freilich niemanden. Später thematisierte Cooper dies in seinen Büchern. Authentisch, lebensnah und mit großer Empathie für die Indianer schildert Cooper das Zurückdrängen der Ureinwohner, die der amerikanischen Eroberungswalze weichen mussten. »Der letzte Mohikaner« ist das erfolgreichste Buch Coopers überhaupt. ---- eClassica – Die Buchreihe, die Klassiker neu belebt.

Rise Of The Drow Prologue The Darkness Arrives

Author: Jonathan G. Nelson
Publisher: AAW Games
ISBN:
Size: 51.98 MB
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Rise of the Drow: The Darkness Arrives is a D&D 3.5 and Pathfinder Roleplaying Game Compatible Adventure that takes four to six PCs from 1st to 6th level. This adventure may be used either as a standalone or an introduction to the Rise of the Drow trilogy (available in PDF & hardback). The northern climes have proven difficult to cross the further the party travels, beleaguered by both the rapidly shortening days and forests that grow thicker with every mile. The ever-falling snow, whether as gentle flakes or an energy- sapping blizzard, only increase the sense of silence, darkness, and isolation. A journey between settlements of what should have been a day or two has become twice as long; everyone is desperate to reach a roaring fire and a full stew pot. The appearance of the village, the party's intended destination, seems perfectly timed. The locals are heading for the central cathedral and talk of warmth, light, and succor while encouraging everyone to, "get out of the darkness." Following this advice, the adventurers find themselves in the middle of a service to mark the ending of the longest night and a return to the comfort of daylight—thanks to an ancient relic. However the ceremony does not go smoothly as several interruptions prevent the high priest from properly fulfilling his duties. The PCs called upon to aid another band of travelers before helping drive off unexpected undead! But all of this is just the precursor to worse events; slavers appear, attempting to capture villagers and drag them away. These malicious enemies are like none seen before, accompanied by strange creatures that target the building and individuals alike. The local residents are hard-pressed to face these foes and the party proves to be a vital force in preventing a devastating defeat! Can the PCs deal with the many problems before them, overcoming multiple challenges as an unknown enemy attacks the cathedral from all directions? Can the party face down the slavers, rescuing the villagers from a terrible fate, or will they fall for the tricks and bluffs of the mysterious humanoids that use the very darkness as a weapon? Can anyone stop this attack and prevent the remorseless, merciless Rise of the Drow? Rise of the Drow: The Darkness Arrives includes: A three part story spanning over 120 pages by the authors of Rise of the Drow, Tears at Bitter Manor, and the Saatman's Empire Adventure Path. The perfect way to introduce your playgroup to the Rise of the Drow Trilogy Introduce your PCs to members of House Gullion, the growing house of power in the Underworld New exciting locations to explore like the Rybalkan Cathedral, Dark Wood, and Adrik's Folly New monsters such as the Ghoublin, Skeletal Fire Mephit, and Squamp New magic items like the fabled moonshard Beautiful illustrations by Mates Laurentiu, Rick Hershey, Jacob Blackmon, and more Gorgeous maps by Todd Gamble introducing a brand new technique incorporating real-world model scenery into his cartography