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Peopleware

Author: Tom DeMarco
Publisher: Addison-Wesley
ISBN: 0133440737
Size: 33.24 MB
Format: PDF, Kindle
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Few books in computing have had as profound an influence on software management as Peopleware . The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They’re not easy issues; but solve them, and you’ll maximize your chances of success. “Peopleware has long been one of my two favorite books on software engineering. Its underlying strength is its base of immense real experience, much of it quantified. Many, many varied projects have been reflected on and distilled; but what we are given is not just lifeless distillate, but vivid examples from which we share the authors’ inductions. Their premise is right: most software project problems are sociological, not technological. The insights on team jelling and work environment have changed my thinking and teaching. The third edition adds strength to strength.” — Frederick P. Brooks, Jr., Kenan Professor of Computer Science, University of North Carolina at Chapel Hill, Author of The Mythical Man-Month and The Design of Design “Peopleware is the one book that everyone who runs a software team needs to read and reread once a year. In the quarter century since the first edition appeared, it has become more important, not less, to think about the social and human issues in software develop¿ment. This is the only way we’re going to make more humane, productive workplaces. Buy it, read it, and keep a stock on hand in the office supply closet.” —Joel Spolsky, Co-founder, Stack Overflow “When a book about a field as volatile as software design and use extends to a third edition, you can be sure that the authors write of deep principle, of the fundamental causes for what we readers experience, and not of the surface that everyone recognizes. And to bring people, actual human beings, into the mix! How excellent. How rare. The authors have made this third edition, with its additions, entirely terrific.” —Lee Devin and Rob Austin, Co-authors of The Soul of Design and Artful Making For this third edition, the authors have added six new chapters and updated the text throughout, bringing it in line with today’s development environments and challenges. For example, the book now discusses pathologies of leadership that hadn’t previously been judged to be pathological; an evolving culture of meetings; hybrid teams made up of people from seemingly incompatible generations; and a growing awareness that some of our most common tools are more like anchors than propellers. Anyone who needs to manage a software project or software organization will find invaluable advice throughout the book.

Peopleware

Author: Tom DeMarco
Publisher: Pearson Education
ISBN: 0321934113
Size: 30.36 MB
Format: PDF
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Most software project problems are sociological, not technological. Peopleware is a book on managing software projects.

Peopleware

Author: Tom DeMarco
Publisher: Dorset House
ISBN:
Size: 49.33 MB
Format: PDF, ePub, Mobi
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The authors have, between them, 30 years experience of managing projects and of acting as project management consultants. In this book they offer their perspectives on managing people and maximizing productivity.

Peopleware

Author: Peter Belohlavek
Publisher: Blue Eagle Group
ISBN: 9876510568
Size: 12.10 MB
Format: PDF
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These books were written as consultation books to be used to solve problems. They are essentially analogous to medical books for individuals who decided to manage the concepts and fundamentals of things in order to manage the root causes of problems. This book provides the necessary information to transform business architectures into operational business models. Peopleware is defined by the structure of objects that individuals have in their minds which define the models they use when dealing with hardware and software at work.

Constantine On Peopleware

Author: Larry L. Constantine
Publisher: Prentice Hall
ISBN:
Size: 59.86 MB
Format: PDF, ePub
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Great software doesn't come from tools, it comes from people. That's why software development is so difficult to manage, much less automate. In this book, Software Development columnist Larry Constantine brings together new ideas on all the human issues of software development--quality and productivity, teamwork, group dynamics, personlaity and programming, interface design, human-machine interaction, and more.

Slack

Author: Tom DeMarco
Publisher: Crown Business
ISBN: 0767907698
Size: 11.43 MB
Format: PDF, ePub, Mobi
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Argues that the "lean and mean" corporate model of workaholism and downsizing is proving counterproductive, explaining how companies can implement downtime, promote flexibility, and foster creativity as part of realizing increased revenues. Reprint.

The Peopleware Papers

Author: Larry L. Constantine
Publisher: Prentice Hall
ISBN:
Size: 40.88 MB
Format: PDF, Mobi
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Covering user-interface designs, software team management, or management issues involved in the human side of software projects, this book also examines the organizational culture (both in the design company and the end-user company), unity, diversity, and chaos, among other topics.

Adrenaline Junkies And Template Zombies

Author: Tom DeMarco
Publisher: Addison-Wesley
ISBN: 0133492273
Size: 54.98 MB
Format: PDF, Kindle
View: 1881
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This is the digital version of the printed book (Copyright © 2008). Adrenaline junkies, dead fish, project sluts, true believers, Lewis and Clark, template zombies . . . Most developers, testers, and managers on IT projects are pretty good at recognizing patterns of behavior and gut-level hunches, as in, “I sense that this project is headed for disaster.” But it has always been more difficult to transform these patterns and hunches into a usable form, something a team can debate, refine, and use. Until now. In Adrenaline Junkies and Template Zombies, the six principal consultants of The Atlantic Systems Guild present the patterns of behavior they most often observe at the dozens of IT firms they transform each year, around the world. The result is a quick-read guide to identifying nearly ninety typical scenarios, drawing on a combined one-hundred-and-fifty years of project management experience. Project by project, you’ll improve the accuracy of your hunches and your ability to act on them. The patterns are presented in an easy-reference format, with names designed to ease communication with your teammates. In just a few words, you can describe what’s happening on your project. Citing the patterns of behavior can help you quickly move those above and below you to the next step on your project. You’ll find classic patterns such as these: News Improvement Management by Mood Ring Piling On Rattle Yer Dags Natural Authority Food++ Fridge Door and more than eighty more! Not every pattern will be evident in your organization, and not every pattern is necessarily good or bad. However, you’ll find many patterns that will apply to your current and future assignments, even in the most ambiguous circumstances. When you assess your situation and follow your next hunch, you'll have the collective wisdom of six world-class consultants at your side.

Managing The Unmanageable

Author: Mickey W. Mantle
Publisher: Pearson Education
ISBN: 032182203X
Size: 11.19 MB
Format: PDF, Kindle
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This book has assembled a guide that will help you hire, motivate, and mentor a software development team that functions at the highest level. Their rules of thumb and coaching advice form a great blueprint for new and experienced software engineering managers alike. All too often, software development is deemed unmanageable. The news is filled with stories of projects that have run catastrophically over schedule and budget.

Peopleware

Author: Daniele Foster
Publisher: CreateSpace
ISBN: 9781503362215
Size: 27.43 MB
Format: PDF, ePub, Docs
View: 5823
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Management in business and organizations is the function that coordinates the efforts of people to accomplish goals and objectives using available resources efficiently and effectively. Management comprises planning, organizing, staffing, leading or directing, and controlling an organization to accomplish the goal. Management involves identifying the mission, objective, procedures, rules and the manipulation of the human capital of an enterprise to contribute to the success of the enterprise. This implies effective communication: an enterprise environment (as opposed to a physical or mechanical mechanism), implies human motivation and implies some sort of successful progress or system outcome. Table of Contents: Management basics 8 1 Management basics - Calm Seas case 9 2 The Manager's job 12 2.1 Management functions 12 2.2 Management roles 13 2.3 Management skills 14 2.4 Not-for-profit note 15 2.5 Questions for the manager's job: 17 3 Planning - Calm Seas case 18 4 Planning in the organization 20 4.1 Competitive advantage 20 4.2 Strategic planning process 21 4.3 SWOT analysis 22 Stakeholders 22 4.5 Factors inside the organization 23 4.6 Factors outside the organization 24 4.7 Grand Strategy 25 4.8 Mission statements 26 4.9 Action/implementation plan 28 4.10 Not-for-profit note 29 4.11 Strategic planning diagram 30 4.12 Questions for organizational planning section: 31 5 Organizing - Calm Seas case 32 6 Organizing the organization 33 6.1 Structure follows strategy 33 6.2 Bureaucracy 34 6.3 Authority - staff and line 34 6.4 Bureaucratic structures 37 6.5 "Rules" of a bureaucracy 41 6.6 Disadvantages of a bureaucracy 42 6.7 Changing the bureaucratic structure 43 The rise of the "group" structure 45 6.9 Not-for-profit note 46 6.10 Checklist for Team or Group Effectiveness 47 6.11 Questions for organizing section: 47 7 Leading - Calm Seas case 49 8 Leading in the organization 51 8.1 Leader vs. manager 51 8.2 Leadership theories 51 8.3 Knowing what kind of manager/leader to be 53 8.4 Motivation Theories and Concepts 53 8.5 Content Theories of motivation 55 8.6 Process Theories of motivation 55 8.7 Maslow 56 8.8 Expectancy Theory of Motivation explained in simple terms 57 8.9 Equity Theory explained in simple terms 57 8.10 What do employees want? 58 8.11 Motivation summary 59 8.12 Not-for-profit note 60 Executive Education-170x115-B2.indd 1 18-08-11 15:13 Motivation exercise 61 8.14 Questions on leadership/motivation section: 62 9 Control - Calm Seas case 63 10 Control in the organization 64 10.1 What does "control" mean? 64 10.2 What kinds of controls? 64 10.3 Measure what matters 65 10.4 What will we monitor? 66 10.5 Flowcharting 66 10.6 Critical path planning 67 10.7 Not-for-profit note 69 10.8 Questions on the controlling function: 70 11 For further reading 71 12 Definition of terms 73 13 Endnotes 75