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Python Programming For Arduino

Author: Pratik Desai
Publisher: Packt Publishing Ltd
ISBN: 178328594X
Size: 22.81 MB
Format: PDF, ePub, Docs
View: 6100
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This is the book for you if you are a student, hobbyist, developer, or designer with little or no programming and hardware prototyping experience, and you want to develop IoT applications. If you are a software developer or a hardware designer and want to create connected devices applications, then this book will help you get started.

Beginning Robotics With Raspberry Pi And Arduino

Author: Jeff Cicolani
Publisher: Apress
ISBN: 1484234626
Size: 45.16 MB
Format: PDF
View: 2163
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Learn how to use a Raspberry Pi in conjunction with an Arduino to build a basic robot with advanced capabilities. Getting started in robotics does not have to be difficult. This book is an insightful and rewarding introduction to robotics and a catalyst for further directed study. You'll be led step by step through the process of building a robot that uses the power of a Linux based computer paired with the simplicity of Arduino. You’ll learn why the Raspberry Pi is a great choice for a robotics platform; its strengths as well as its shortcomings; how to overcome these limitations by implementing an Arduino; and the basics of the Python programming language as well as some of the more powerful features. With the Raspberry Pi you can give your project the power of a Linux computer, while Arduino makes interacting with sensors and motors very easy. These two boards are complimentary in their functions; where one falters the other performs admirably. The book also includes references to other great works to help further your growth in the exciting, and now accessible, field of smart robotics. As a bonus, the final chapter of the book demonstrates the real power of the Raspberry Pi by implementing a basic vision system. Using OpenCV and a standard USB web cam, you will build a robot that can chase a ball. What You'll Learn Install Raspbian, the operating system that drives the Raspberry Pi Drive motors through an I2C motor controller Read data through sensors attached to an Arduino Who This Book Is For Hobbyists and students looking for a rapid start in robotics. It assumes no technical background. Readers are guided to pursue the areas that interest them in more detail as they learn.

Programming The Raspberry Pi Getting Started With Python

Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071807845
Size: 37.28 MB
Format: PDF, Docs
View: 3130
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Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter

Learn Raspberry Pi Programming With Python

Author: Wolfram Donat
Publisher: Apress
ISBN: 143026425X
Size: 53.49 MB
Format: PDF, ePub, Mobi
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Learn Raspberry Pi Programming with Python will show you how to program your nifty new $35 computer to make a web spider, a weather station, a media server, and more. You'll learn how to program in Python on your Raspberry Pi with hands-on examples and fun projects. Even if you're completely new to programming in general, you'll figure out how to create a home security system, an underwater photography system, an RC plane with a camera, and even a near-space weather balloon with a camera. You'll learn how to make a variety of fun and even useful projects, from a web bot to search and download files to a toy to drive your pets insane. You'll even learn how to use Pi with Arduino as well as Pi with Gertboard, an expansion board with an onboard ATmega microcontroller.

Getting Started With Arduino

Author: Massimo Banzi
Publisher: Maker Media, Inc.
ISBN: 1449363296
Size: 64.68 MB
Format: PDF, Kindle
View: 5639
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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Python Playground

Author: Mahesh Venkitachalam
Publisher: No Starch Press
ISBN: 1593276044
Size: 53.30 MB
Format: PDF, ePub
View: 5249
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Python is a powerful programming language that’s easy to learn and fun to play with. But once you’ve gotten a handle on the basics, what do you do next? Python Playground is a collection of imaginative programming projects that will inspire you to use Python to make art and music, build simulations of real-world phenomena, and interact with hardware like the Arduino and Raspberry Pi. You’ll learn to use common Python tools and libraries like numpy, matplotlib, and pygame to do things like: *Generate Spirograph-like patterns using parametric equations and the turtle module *Create music on your computer by simulating frequency overtones *Translate graphical images into ASCII art *Write an autostereogram program that produces 3D images hidden beneath random patterns *Make realistic animations with OpenGL shaders by exploring particle systems, transparency, and billboarding techniques *Construct 3D visualizations using data from CT and MRI scans *Build a laser show that responds to music by hooking up your computer to an Arduino Programming shouldn’t be a chore. Have some solid, geeky fun with Python Playground. The projects in this book are compatible with both Python 2 and 3.

Python Programming And Guis For Electronic Engineers

Author: Andrew Pratt
Publisher:
ISBN: 9780905705873
Size: 40.42 MB
Format: PDF, Mobi
View: 4965
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This book is aimed at engineers, scientists and hobbyists who want to interface PCs with hardware projects using graphic user interfaces. Desktop and web based applications are covered. The programming language used is Python, an object-oriented scripting language; a higher level language than, say, C. The book guides you through starting with Linux by way of a free downloadable, live bootable distribution that can be ported around different computers without requiring hard drive installation. Practical demonstration circuits and downloadable, full software examples are presented that can be the basis for further projects. As well as discrete digital inputs and outputs, the examples cover 12 bit analog to digital inputs. The book also shows you how you can customise your own live Linux bootable CD to include your own projects. No complicated, elaborate, software development environment is used or even required.

Python For Kids

Author: Jason R. Briggs
Publisher: No Starch Press
ISBN: 1593274076
Size: 51.89 MB
Format: PDF, ePub, Docs
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Introduces the basics of the Python programming language, covering how to use data structures, organize and reuse code, draw shapes and patterns with turtle, and create games and animations with tkinter.

Python Pocket Reference

Author: Mark Lutz
Publisher: "O'Reilly Media, Inc."
ISBN: 9780596001896
Size: 77.76 MB
Format: PDF, Kindle
View: 2946
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Python is optimized for quality, productivity, portability, and integration. Hundreds of thousands of Python developers around the world rely on Python for Internet scripting, systems programming, user interfaces, and product customization. Python is available on all major computing platforms, including commercial versions of Unix, Linux, Windows, and Mac OS. It's portable, powerful, and remarkably easy to use. It's also an interpreted language, designed for rapid application development and deployment. Python Pocket Reference, 2nd Editionis a companion volume to two O'Reilly Animal Guides,Programming Python, 2nd EditionandLearning Python. It summarizes Python statements and types, built-in functions, commonly used library modules, and other prominent Python language features. This pocket reference covers the latest Python release 2.2, and provides quick access to just what you're looking for. It is a short, concise reference for the most commonly used libraries and tools. The new edition also includes new summary material for Python's GUI, Internet, and database programming tools. The author, Mark Lutz, is a Python luminary-who has been on the Python scene since its inception.