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Getting Started With Arduino

Author: Massimo Banzi
Publisher: Maker Media, Inc.
ISBN: 1449363296
Size: 22.74 MB
Format: PDF, Docs
View: 4861
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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Raspberry Pi Iot Projects

Author: John C. Shovic
Publisher: Apress
ISBN: 1484213777
Size: 66.17 MB
Format: PDF, ePub, Mobi
View: 7498
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Build your own Internet of Things (IoT) projects for prototyping and proof-of-concept purposes. This book contains the tools needed to build a prototype of your design, sense the environment, communicate with the Internet (over the Internet and Machine to Machine communications) and display the results. Raspberry Pi IoT Projects provides several IoT projects and designs are shown from the start to the finish including an IoT Heartbeat Monitor, an IoT Swarm, IoT Solar Powered Weather Station, an IoT iBeacon Application and a RFID (Radio Frequency Identification) IoT Inventory Tracking System. The software is presented as reusable libraries, primarily in Python and C with full source code available. Raspberry Pi IoT Projects: Prototyping Experiments for Makers is also a valuable learning resource for classrooms and learning labs. What You'll Learn build IOT projects with the Raspberry Pi Talk to sensors with the Raspberry Pi Use iBeacons with the IOT Raspberry Pi Communicate your IOT data to the Internet Build security into your IOT device Who This Book Is For Primary audience are those with some technical background, but not necessarily engineers. It will also appeal to technical people wanting to learn about the Raspberry Pi in a project-oriented method.

Idiot S Guides Raspberry Pi

Author: Thorin Klosowski
Publisher: Penguin
ISBN: 1615647791
Size: 13.24 MB
Format: PDF, ePub, Mobi
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The Raspberry Pi is an inexpensive, simple computer that's about the size of a credit card. At first glance, it looks like a simple circuit board with a few inputs and outputs, but the Raspberry Pi is actually a computer with multiple inputs and outputs that make it the foundation for an almost limitless number of projects - from creating a wireless internet streaming radio, to creating a wi-fi hot spot, to creating elaborate, programmed LED light shows - it's all been done. The real power of the RPi is that it's simple, cheap, and users can build all kinds of useful and fun projects using a few simple tools, some basic programming, and a ton of imagination. Idiot's Guides: Raspberry Pi is the perfect beginner book for learning how the Raspberry Pi works, how to program it, how to connect it to existing devices to enhance or even hack their existing functionality, and how to put together some basic first projects from scratch. Readers will learn how to download and use the right software for the job, how to program using Scratch (a basic language for programming Linux), and how to come up with their own crazy project ideas for creating virtually anything that requires nothing more than processing power from a simple computer.

Minecraft Mastery Build Your Own Redstone Contraptions And Mods

Author: Matthew Monk
Publisher: McGraw Hill Professional
ISBN: 0071839674
Size: 28.62 MB
Format: PDF
View: 1528
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SUPERCHARGE YOUR MINECRAFT REDSTONE SKILLS Enhance your Minecraft world by creating innovative devices and elements with Redstone. Minecraft Mastery: Build Your Own Redstone Contraptions and Mods reveals how to maximize the capabilities of this powerful, versatile red ore. Learn how to create logic gates, advanced mechanisms, and much more. You'll also find out how to host a Minecraft server, use the qCraft and Computer-Craft mods, and develop your own custom mods. Exponentially expand the dimensions of your world with help from this hands-on guide--the only limit is your imagination! Use basic Redstone items like levers, buttons, and lamps, and make an automated door Create Redstone logic gates, clocks, and T-flip-flops Build advanced contraptions--block swappers, concealed doors, a functional seven segment display, and more Use miscellaneous Redstone items such as rails, minecarts, liquids, hoppers, and command blocks Host a Minecraft server to open your world up to other players Edit Minecraft worlds offline using MCEdit Interact with Minecraft using Python on a Raspberry Pi Create quantum physics-based contraptions and special effects with qCraft Build ComputerCraft blocks and turtles and program them in Lua Set up a Minecraft modding development environment using Forge and Eclipse Make your own block-based mods and item mods All code and example worlds from the book are available for download.

Raspberry Pi For Dummies

Author: Sean McManus
Publisher: John Wiley & Sons
ISBN: 1119412021
Size: 79.21 MB
Format: PDF
View: 2207
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Get your slice of Raspberry Pi With the invention of the unique credit card-sized single-board computer comes a new wave of hardware geeks, hackers, and hobbyists who are excited about the possibilities with the Raspberry Pi—and this is the perfect guide to get you started. With this down-to-earth book, you'll quickly discover why the Raspberry Pi is in high demand! There's a reason the Raspberry Pi sold a million units in its first year, and you're about to find out why! In Raspberry Pi For Dummies, 3rd Edition veteran tech authors Sean McManus and Mike Cook make it easier than ever to get you up and running on your Raspberry Pi, from setting it up, downloading the operating system, and using the desktop environment to editing photos, playing music and videos, and programming with Scratch—and everything in between. Covers connecting the Pi to other devices such as a keyboard, mouse, monitor, and more Teaches you basic Linux System Admin Explores creating simple hardware projects Shows you how to create web pages Raspberry Pi For Dummies, 3rd Edition makes computing as easy as pie!

Learn Raspberry Pi With Linux

Author: Peter Membrey
Publisher: Apress
ISBN: 143024822X
Size: 50.38 MB
Format: PDF
View: 3187
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Learn Raspberry Pi with Linux will tell you everything you need to know about the Raspberry Pi's GUI and command line so you can get started doing amazing things. You'll learn how to set up your new Raspberry Pi with a monitor, keyboard and mouse, and you'll discover that what may look unfamiliar in Linux is really very familiar. You'll find out how to connect to the internet, change your desktop settings, and you'll get a tour of installed applications. Next, you'll take your first steps toward being a Raspberry Pi expert by learning how to get around at the Linux command line. You'll learn about different shells, including the bash shell, and commands that will make you a true power user. Finally, you'll learn how to create your first Raspberry Pi projects: Making a Pi web server: run LAMP on your own network Making your Pi wireless: remove all the cables and retain all the functionality Making a Raspberry Pi-based security cam and messenger service: find out who's dropping by Making a Pi media center: stream videos and music from your Pi Raspberry Pi is awesome, and it's Linux. And it's awesome because it's Linux. But if you've never used Linux or worked at the Linux command line before, it can be a bit daunting. Raspberry Pi is an amazing little computer with tons of potential. And Learn Raspberry Pi with Linux can be your first step in unlocking that potential.

Raspberry Pi Projects

Author: Andrew Robinson
Publisher: John Wiley & Sons
ISBN: 1118555562
Size: 31.41 MB
Format: PDF, ePub, Docs
View: 2285
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Learn to build software and hardware projects featuring the Raspberry Pi! Congratulations on becoming a proud owner of a Raspberry Pi! Following primers on getting your Pi up and running and programming with Python, the authors walk you through 16 fun projects of increasing sophistication that let you develop your Raspberry Pi skills. Among other things you will: Write simple programs, including a tic-tac-toe game Re-create vintage games similar to Pong and Pac-Man Construct a networked alarm system with door sensors and webcams Build Pi-controlled gadgets including a slot car racetrack and a door lock Create a reaction timer and an electronic harmonograph Construct a Facebook-enabled Etch A Sketch-type gadget and a Twittering toy Raspberry Pi Projects is an excellent way to dig deeper into the capabilities of the Pi and to have great fun while doing it.

Arduino A Quick Start Guide

Author: Maik Schmidt
Publisher: Pragmatic Bookshelf
ISBN: 168050522X
Size: 23.65 MB
Format: PDF, ePub
View: 313
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Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Learning Akka

Author: Jason Goodwin
Publisher: Packt Publishing Ltd
ISBN: 1784393541
Size: 71.41 MB
Format: PDF, ePub, Docs
View: 3750
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Build fault tolerant concurrent and distributed applications with Akka About This Book Build networked applications that self-heal Scale out your applications to handle more traffic faster An easy-to-follow guide with a number of examples to ensure you get the best start with Akka Who This Book Is For This book is intended for beginner to intermediate Java or Scala developers who want to build applications to serve the high-scale user demands in computing today. If you need your applications to handle the ever-growing user bases and datasets with high performance demands, then this book is for you. Learning Akka will let you do more for your users with less code and less complexity, by building and scaling your networked applications with ease. What You Will Learn Use Akka to overcome the challenges of concurrent programming Resolve the issues faced in distributed computing with the help of Akka Scale applications to serve a high number of concurrent users Make your system fault-tolerant with self-healing applications Provide a timely response to users with easy concurrency Reduce hardware costs by building more efficient multi-user applications Maximise network efficiency by scaling it In Detail Software today has to work with more data, more users, more cores, and more servers than ever. Akka is a distributed computing toolkit that enables developers to build correct concurrent and distributed applications using Java and Scala with ease, applications that scale across servers and respond to failure by self-healing. As well as simplifying development, Akka enables multiple concurrency development patterns with particular support and architecture derived from Erlang's concept of actors (lightweight concurrent entities). Akka is written in Scala, which has become the programming language of choice for development on the Akka platform. Learning Akka aims to be a comprehensive walkthrough of Akka. This book will take you on a journey through all the concepts of Akka that you need in order to get started with concurrent and distributed applications and even build your own. Beginning with the concept of Actors, the book will take you through concurrency in Akka. Moving on to networked applications, this book will explain the common pitfalls in these difficult problem areas while teaching you how to use Akka to overcome these problems with ease. The book is an easy to follow example-based guide that will strengthen your basic knowledge of Akka and aid you in applying the same to real-world scenarios. Style and approach An easy-to-follow, example-based guide that will take you through building several networked-applications that work together while you are learning concurrent and distributed computing concepts. Each topic is explained while showing you how to design with Akka and how it is used to overcome common problems in applications. By showing Akka in context to the problems, it will help you understand what the common problems are in distributed applications and how to overcome them.