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Replay

Author: Tristan Donovan
Publisher: Yellow Ant Media Limited
ISBN: 9780956507204
Size: 41.25 MB
Format: PDF
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A comprehensive overview of the evolution of video games covering topics such as, "Atari revolution;" "rise of cartridge-based consoles;" American video game industry; international video game industry; "Apple Mac;" "Nintendo Entertainment System;" Sega video games; PlayStation video games; and "girl gaming."

Before The Crash

Author: Mark J. P. Wolf
Publisher: Wayne State University Press
ISBN: 9780814337226
Size: 54.59 MB
Format: PDF
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Contributors examine the early days of video game history before the industry crash of 1983 that ended the medium’s golden age.

The Ultimate History Of Video Games

Author: Steven L. Kent
Publisher: Three Rivers Press
ISBN: 9780307560872
Size: 24.52 MB
Format: PDF, ePub, Mobi
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Inside the Games You Grew Up with but Never Forgot With all the whiz, bang, pop, and shimmer of a glowing arcade. The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning. This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover: ·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire ·The coin shortage caused by Space Invaders ·The fascinating reasons behind the rise, fall, and rebirth of Sega ·And much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick. From the Trade Paperback edition.

Power Up

Author: Chris Kohler
Publisher: Courier Dover Publications
ISBN: 0486816427
Size: 35.40 MB
Format: PDF, Mobi
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Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.

Game On

Author: Dustin Hansen
Publisher: Feiwel & Friends
ISBN: 1250080967
Size: 10.58 MB
Format: PDF, ePub, Mobi
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Find out about the fast and furious growth and evolution of video games (including how they are quickly taking over the world!) by looking at some of the most popular, innovative, and influential games ever, from Pong, the very first arcade game ever, to modern hits like Uncharted. Learn about the creators and inspiration (Mario was named after Nintendo’s landlord after he barged into a staff meeting demanding rent), discover historical trivia and Easter eggs (The developers of Halo 2 drank over 24,000 gallons of soda while making the game), and explore the innovations that make each game special (The ghosts in Pac-Man are the first example of AI in a video game). Whether you consider yourself a hard-core gamer or are just curious to see what everyone is talking about, Game On! is the book for you!

The Golden Age Of Video Games

Author: Roberto Dillon
Publisher: CRC Press
ISBN: 1439873240
Size: 35.69 MB
Format: PDF, Docs
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This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene.

Doom

Author: Dan Pinchbeck
Publisher: University of Michigan Press
ISBN: 0472051911
Size: 66.62 MB
Format: PDF, Kindle
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A close examination about what is considered the most important first-person video game ever made and its influence on how we play games today

High Score

Author: Rusel DeMaria
Publisher: McGraw-Hill Osborne Media
ISBN: 0072231726
Size: 23.81 MB
Format: PDF, Docs
View: 249
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Explores the history of video and computer games and discusses the changes they have made in both the business world and popular culture.

A Brief History Of Video Games

Author: Rich Stanton
Publisher: Hachette UK
ISBN: 1472118812
Size: 80.23 MB
Format: PDF, Kindle
View: 1932
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From the first wood-panelled Pong machines in California to the masterpieces of engineering that now sit in countless homes all over the world, A Brief History of Video Games reveals the vibrant history and culture of interactive entertainment. Above all, this is a book about the games - how the experience of playing has developed from simple, repetitive beginnings into a cornucopia of genres and styles, at once utterly immersive and socially engaging. With full-colour illustrations throughout, it shows how technological advances have transformed the first dots and dashes of bored engineers into sophisticated, responsive worlds that are endlessly captivating. As thrilling and surprising as the games it describes, this is an indispensable read for anyone serious about the business of having fun. A Brief History of Video Games is an ebook which maintains the design of the book, and as a result will not display correctly on some basic reading devices