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Shovel Knight Official Design Works

Author: Yacht Club Games
Publisher: Udon Entertainment
ISBN: 9781772940046
Size: 58.20 MB
Format: PDF, ePub, Mobi
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Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic created by Yacht Club Games. Shovel Knight: Official Design Works collects the fun and original artwork behind this landmark title. Inside you'll find key art, character concepts, enemy designs, sprite sheets, unused ideas, and an all-new Shovel Knight tribute art gallery! This epic tome is also packed with creator commentary, as well as exclusive interview with the Yacht Club Games team.

Codes Of Shovelry Handbook

Author: Kevin Panetta
Publisher: Penguin
ISBN: 0515158674
Size: 69.83 MB
Format: PDF, ePub, Docs
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Learn the codes of shovelry while gaining fun gameplay knowledge in this helpful handbook! This colorful handbook introduces readers to Shovel Knight, a classic action-adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. Learn more about Shovel Knight, Shield Knight, the Enchantress, and the Order of No Quarter, as well as tips for enhanced gameplay. From the Trade Paperback edition.

Digger S Diary

Author: Gabe Soria
Publisher: Penguin
ISBN: 110199603X
Size: 31.49 MB
Format: PDF, ePub, Mobi
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Slash mercilessly and dig tirelessly with Shovel Knight! Shovel Knight is a classic action-adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. This journal is filled with fun activities, challenging mazes and puzzles, and writing prompts that will help you defeat the evil Enchantress and the Order of No Quarter!

Shovel Knight Mad Libs

Author: Karl Jones
Publisher: Penguin
ISBN: 0399539409
Size: 59.23 MB
Format: PDF, Docs
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A must-have Mad Libs for gamers! Shovel Knight Mad Libs includes 21 stories based on the popular video game, loved by fans of all ages for its retro 8-bit graphics.

Persona 3

Author: Atlus
Publisher: Udon Entertainment Corporation
ISBN: 9781927925256
Size: 34.22 MB
Format: PDF
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- Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 3, one of the most unique and respected RPG's ever. Inside you'll find character designs, rough sketches, storyboards, backgrounds and settings, an exclusive interview with the game's creators, and more!

Blood Sweat And Pixels

Author: Jason Schreier
Publisher: HarperCollins
ISBN: 0062651242
Size: 50.86 MB
Format: PDF, ePub, Mobi
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NATIONAL BESTSELLER Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

The Aesthetic Of Play

Author: Brian Upton
Publisher: MIT Press
ISBN: 0262324210
Size: 66.56 MB
Format: PDF, ePub
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The impulse toward play is very ancient, not only pre-cultural but pre-human; zoologists have identified play behaviors in turtles and in chimpanzees. Games have existed since antiquity; 5,000-year-old board games have been recovered from Egyptian tombs. And yet we still lack a critical language for thinking about play. Game designers are better at answering small questions ("Why is this battle boring?") than big ones ("What does this game mean?"). In this book, the game designer Brian Upton analyzes the experience of play -- how playful activities unfold from moment to moment and how the rules we adopt constrain that unfolding. Drawing on games that range from Monopoly to Dungeons & Dragons to Guitar Hero, Upton develops a framework for understanding play, introducing a set of critical tools that can help us analyze games and game designs and identify ways in which they succeed or fail.Upton also examines the broader epistemological implications of such a framework, exploring the role of play in the construction of meaning and what the existence of play says about the relationship between our thoughts and external reality. He considers the making of meaning in play and in every aspect of human culture, and he draws on findings in pragmatic epistemology, neuroscience, and semiotics to describe how meaning emerges from playful engagement. Upton argues that play can also explain particular aspects of narrative; a play-based interpretive stance, he proposes, can help us understand the structure of books, of music, of theater, of art, and even of the process of critical engagement itself.

Significant Zero

Author: Walt Williams
Publisher: Simon and Schuster
ISBN: 1501129953
Size: 45.34 MB
Format: PDF, ePub, Mobi
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"An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--

The Crash Bandicoot Files How Willy The Wombat Sparked Marsupial Mania

Author: Jason Rubin
Publisher: Dark Horse Comics
ISBN: 1506706959
Size: 77.51 MB
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A deluxe hardcover reproduction of Naughty Dog's original Crash Bandicoot developer's bible! Take a rare glimpse into the making of a videogame icon, and gain a first-hand taste of the undistilled creativity that brought Crash, Cortex, Aku Aku, and the rest of your favorite characters to millions of screens around the world! Reproducing Naughty Dog's original design document for Crash Bandicoot from the best available sources, this unique volume features original concept illustrations and includes a foreword from Crash's creators to lend insight into how Crash Bandicoot came to be the unforgettable videogame character he is today. This tome is sure to please all who possess a thirst for imagination and curiosity surrounding the creation of games!

The Art Of Overwatch

Author: Blizzard Entertainment
Publisher: Dark Horse Comics
ISBN: 1506703674
Size: 28.30 MB
Format: PDF, Docs
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"Licensed Blizzard Entertainment product."