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Steam Kids

Author: Anne Carey
ISBN: 9780692782361
Size: 45.22 MB
Format: PDF, ePub, Mobi
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A year's worth of captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids!Created by an MIT engineer, award winning educators, designers, and homeschooling experts, STEAM Kids is packed full of50+ hands-on projects, an activity planner, STEAM journal, field trip guide & more."

Boost Your Steam Program With Great Literature And Activities

Author: Liz Knowles Ed.D.
Publisher: ABC-CLIO
ISBN: 1440862516
Size: 53.91 MB
Format: PDF, Kindle
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You've created a STEAM program in your library, but how do you work literacy into the curriculum? With this collection of resource recommendations, direction for program development, and activities, you'll have students reading proficiently in no time. • Presents complementary annotated books and discussion questions to engage students in STEAM topics • Offers topical project and problem-solving activity ideas for students in the library makerspace • Provides research and additional resources for teachers and librarians to use in implementing successful STEAM programs

The Creative Edge Inspiring Art Explorations In Libraries And Beyond

Author: Mary C. Fletcher
Publisher: ABC-CLIO
ISBN: 1440861102
Size: 74.66 MB
Format: PDF, ePub, Docs
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Library facilitators of art-based creativity sessions will learn how to choose materials and art experiences appropriate for young people from toddlers to teens and for intergenerational groups. • Offers a guide for creativity programming for librarians, teachers, program coordinators, and college students • Teaches how to facilitate open-ended creativity programs for children of all ages and caregivers • Describes how to design story time art groups linking art and literacy inspired by picture book illustrations

Steam Lab For Kids

Author: Liz Lee Heinecke
Publisher: Quarry Books
ISBN: 1631596411
Size: 27.58 MB
Format: PDF, Kindle
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STEAM Lab for Kids is an art-forward doorway to science, math, technology and engineering. While many aspiring artists don't necessarily identify with STEM subjects, and many young inventors don’t see the need for art, one is essential to the other. Revealing this connection and encouraging kids to explore it fills hungry minds with tools essential to problem solving and creative thinking. Each of the projects in this book is designed to demonstrate that the deeper you look into art, the more engineering and math you’ll find. There’s a science to great art. From graphite circuit comic books to edible stained glass, young engineers and artists alike will find inspiration.

The Princess And The Pea

Author: Jasmine Brooke
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1538206757
Size: 76.41 MB
Format: PDF, ePub, Mobi
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To prove her royalty, the princess must pass an impossible test: to feel a single pea under layers of mattresses! In this innovative retelling of the classic fairy tale, readers will problem-solve the princess out of her predicament! Fun activities introduce key science, technology, engineering, and mathematics concepts and challenge readers’ critical thinking. Readers will build confidence in their abilities and take interest in STEM material. Original illustrations and hands-on activities give readers an interactive experience. Even readers reluctant to learn STEM materials will love this immersive format, ensuring this book will be a popular addition to any library.

Hello Ruby

Author: Linda Liukas
Publisher: Bananenblau - Der Praxisverlag für Pädagogen
ISBN: 3946829147
Size: 48.10 MB
Format: PDF, ePub, Mobi
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Ruby langweilt sich. Sie setzt sich vor den Computer, aber die Maus funktioniert nicht. Ruby und die Maus machen sich gemeinsam daran, dem Problem auf den Grund zu gehen. Ruby lernt dabei Bits, Logikgatter, Bestandteile der Computerhardware (CPU, GPU, RAM und Massenspeicher) sowie das Betriebssystem und verschiedene Programme kennen. Schließlich finden Ruby und die Maus auf clevere Weise den Fehler und beheben ihn. Doch funktioniert der Computer noch? Dieses Buch erzählt von einer Reise ins Innere der Maschine, die unser aller Leben bestimmt. Wir sind umgeben von unermüdlich arbeitenden Computern. Doch was wäre, wenn es eine Möglichkeit geben würde, einen Blick in ihr Inneres zu werfen? Wo sind die Einsen und Nullen, auf deren Grundlage der Computer eigentlich funktioniert?

Math Games Lab For Kids

Author: Rebecca Rapoport
Publisher: Quarry Books
ISBN: 1631593412
Size: 53.51 MB
Format: PDF
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Math is the foundation of all sciences and key to understanding the world around us. Math Games Lab for Kids uses over fifty hands-on activities to make learning a variety of math concepts fun and easy for kids. Make learning math fun by sharing these hands-on labs with your child. Math Games Lab for Kids presents more than 50 activities that incorporate coloring, drawing, games, and making shapes to make math more than just numbers. With Math Games Lab for Kids, kids can: Explore geometry and topology by making prisms, antiprisms, Platonic solids, and Möbius strips. Build logic skills by playing and strategizing through tangrams, toothpick puzzles, and the game of Nim. Draw and chart graphs to learn the language of connections. Discover how to color maps like a mathematician by using the fewest colors possible. Create mind bending fractals with straight lines and repeat shapes. And don’t worry about running to the store for expensive supplies! Everything needed to complete the activities can be found in the book or around the house. Math is more important than ever. Give your child a great experience and solid foundation with Math Games Lab for Kids.