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Steam Kids

Author: Anne Carey
Publisher:
ISBN: 9780692782361
Size: 73.62 MB
Format: PDF, Kindle
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A year's worth of captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids!Created by an MIT engineer, award winning educators, designers, and homeschooling experts, STEAM Kids is packed full of50+ hands-on projects, an activity planner, STEAM journal, field trip guide & more."

Steam Kids

Author: Anne Carey
Publisher:
ISBN: 9781537372044
Size: 58.38 MB
Format: PDF, Kindle
View: 7004
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A year's worth of captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids!Created by an MIT engineer, award winning educators, designers, and homeschooling experts, STEAM Kids will inspire your children to: question like a scientist design like a technologist build like an engineer create like an artist deduce like a mathematician - and, most importantly - play like a kid!Inside you'll find entertaining and educational projects like:- Rainbow Reactions- PVC Pipe Slingshot- Grafitti Art & Science- Color Changing Play Dough- Diaper Science- Circuit Bugs- Candy Mazes & so much more!Perfect for children ages 4-10, all the step-by-step activities are helpfully coded with difficulty indicators and estimated project times. Helpful project extensions promote further exploration and learning for enthusiastic children.Bonus materials will make things easy for parents and educators, and include: a handy weekly planning guide, project shopping lists, STEAM journal and more.So gather up your curious kids and get your STEAM on!

Teaching Stem In The Early Years

Author: Sally Moomaw
Publisher: Redleaf Press
ISBN: 1605542539
Size: 15.61 MB
Format: PDF, Mobi
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The foundation for science, technology, engineering, and mathematics (STEM) education begins in the early years. This book provides more than ninety activities and learning center ideas that seamlessly integrate STEM throughout early childhood classrooms. These hands-on STEM experiences enhance cooking, art, and music activities, block play and sensory table exploration, and field trips and outdoor time. Information on assessment and early learning standards is also provided. Sally Moomaw, EdD, has spent much of her career researching and teaching STEM education. She is an assistant professor at the University of Cincinnati and the author of several early education books.

Steam Kids Christmas

Author: Anne Carey
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539883791
Size: 24.18 MB
Format: PDF, ePub
View: 4541
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Countdown to Christmas with captivating STEAM (Science, Technology, Engineering, Art & Math) activities that will wow the boredom right out of kids!Created by an MIT engineer, award winning educators, designers, and homeschooling experts, STEAM Kids will inspire your children to: question like a scientist design like a technologist build like an engineer create like an artist deduce like a mathematician - and, most importantly - play like a kid! We've partnered with Rudolph and given STEAM a frosty coating of snow, North Pole antics and a lot of sparkling Christmas trees. Inside the book you'll find:-- 25 days of holiday projects for kids-- Printable, buildable advent calendar-- Christmas STEAM Challenge Cards-- Shopping lists to make prep easy-- And more... The book is packed with engaging projects that will keep parents and educators going through December like:-- Psychedelic Snowflakes-- Jingle Bell Painting-- Santa Challenges-- Christmas Tree Circuits-- Candy Cane SciencePerfect for children ages 4-10, all the step-by-step activities are helpfully coded with difficulty indicators and estimated project times. Helpful project extensions promote further exploration and learning for enthusiastic children.So gather up your curious kids and get your STEAM on this Christmas!

From Stem To Steam

Author: David A. Sousa
Publisher: Corwin Press
ISBN: 1506336760
Size: 21.63 MB
Format: PDF, Kindle
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Weave arts activities to STEM instruction, and STEAM ahead to academic success Arts activities enhance the skills critical for achieving STEM success, but how do busy STEM educators integrate the arts into sometimes inflexible STEM curriculum? This new edition of From STEM to STEAM explores emerging research to detail the way. It includes: Classroom-tested strategies, including sample K-12 lessons plans and planning templates. Tools for building a professional development program designed to helps arts and STEM teachers collaborate to create STEAM lessons. Sample planning frameworks for transitioning schools from STEM to STEAM. The main objective of both art and science is discovery. Lead your students to make that connection and STEAM ahead to academic success!

Tinkerlab

Author: Rachelle Doorley
Publisher: Shambhala
ISBN: 083482986X
Size: 72.98 MB
Format: PDF
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Design, Build, Concoct, and Discover—55 creative experiments for curious kids! Kids are natural tinkerers. They experiment, explore, test, and play—and learn a great deal in the process through problem-solving and hands-on experiments. From art making to simple robot building, magic potion testing, and nature exploration, this book is about creative experiments, in all fields, that help kids explore the world. Perfect for young children up to age six.

The Everything Stem Handbook

Author: Rihab Sawah
Publisher: Simon and Schuster
ISBN: 1440589801
Size: 24.97 MB
Format: PDF, ePub, Docs
View: 3032
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Projects and experiments to inspire and challenge your kids! The STEM fields (science, technology, engineering, and math) are top education priorities in the United States--and they are growing fields with a high demand for jobs. If you want to make sure your children are prepared for the future in these fields, here's how you can help: Make it fun! Expose them to hands-on, real-world, and fun activities so they'll become engaged, motivated, and successful students later on. Look inside for ideas and activities to stimulate your child's interest in these fascinating subjects, including: Racing juice cans Setting up a circuit Observing potato osmosis Building a mousetrap race car Creating a Cartesian treasure map Going on a geometry scavenger hunt Building a bridge Exploring food chemistry With easy-to-understand examples, problem-solving tips, and hands-on projects your family can create together, this guide gives you the tools you need to help your kids excel and foster a lifetime love of learning.

Steam Ahead Diy For Kids

Author: Sumita Mukherjee
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539865971
Size: 62.18 MB
Format: PDF
View: 5617
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STEAM AHEAD! DIY FOR KIDS is an easy-to-follow, step-by-step instruction book for parents and children. It introduces kids between the ages of four and ten to the magic of electronics, game and toy designing, printing, understanding basic scientific principles and most importantly, they'll have a blast making them. Inside this book you will find projects on LED cards, dance pads, handmade soaps, bubble blowers, Play-Doh circuits, cloud lanterns, scribbling bots and more! Created by NASA STEM certified leader, Sumita Mukherjee, this book is jam packed with projects that will engage any bored child. The hands-on projects are broken into areas of practical implementation: Party, Build, Toys and Art. They have also been sorted according to levels of difficultly and STEAM relevance. Adding one or two experiments per week can get your child excited about science, inventions, science fair projects and overall classroom performance. There is also a BONUS: Material list for STEAM DIY FOR KIDS, to make it easier for parents to plan and prepare in advance.

Science Experiments For Kids

Author: Crystal Chatterton
Publisher: Rockridge Press
ISBN: 9781939754660
Size: 67.82 MB
Format: PDF, Kindle
View: 6486
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More than 100 interactive experiments for fun and educational discoveries in science, technology, engineering, art and math.

Steam Lab For Kids

Author: Liz Lee Heinecke
Publisher: Quarry Books
ISBN: 1631596411
Size: 60.63 MB
Format: PDF
View: 7136
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STEAM Lab for Kids is an art-forward doorway to science, math, technology and engineering. While many aspiring artists don't necessarily identify with STEM subjects, and many young inventors don’t see the need for art, one is essential to the other. Revealing this connection and encouraging kids to explore it fills hungry minds with tools essential to problem solving and creative thinking. Each of the projects in this book is designed to demonstrate that the deeper you look into art, the more engineering and math you’ll find. There’s a science to great art. From graphite circuit comic books to edible stained glass, young engineers and artists alike will find inspiration.