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The Animation Book

Author: Kit Laybourne
Publisher: Three Rivers Press (CA)
ISBN: 9780517886021
Size: 32.49 MB
Format: PDF, ePub, Mobi
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A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint

The A To Z Of Animation And Cartoons

Author: Nichola Dobson
Publisher: Scarecrow Press
ISBN: 1461664020
Size: 64.82 MB
Format: PDF, ePub, Docs
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The A to Z of Animation and Cartoons is an introduction to all aspects of animation history and its development as a technology and industry beyond the familiar cartoons from the Disney and Warner Bros. Studios. This is done through a chronology, an introductory essay, photos, a bibliography, and over 200 cross-referenced dictionary entries on animators, directors, studios, techniques, films, and some of the best-known characters.

Historical Dictionary Of Animation And Cartoons

Author: Nichola Dobson
Publisher: Scarecrow Press
ISBN: 0810863235
Size: 80.98 MB
Format: PDF, Mobi
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The Historical Dictionary of Animation and Cartoons is an introduction to all aspects of animation history, its development as a technology, and the industry beyond the familiar cartoons from the Disney and Warner Brothers Studios.

Computer Animation

Author: Rick Parent
Publisher: Newnes
ISBN: 0124159737
Size: 66.68 MB
Format: PDF, Kindle
View: 7171
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Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically-oriented animation resource. Key topics such as fluids, hair, and crowd animation have been expanded, and extensive new coverage of clothes and cloth has been added. New material on simulation provides a more diverse look at this important area and more example animations and chapter projects and exercises are included. Additionally, spline coverage has been expanded and new video compression and formats (e.g., iTunes) are covered. Includes companion site with contemporary animation examples drawn from research and entertainment, sample animations, and example code Describes the key mathematical and algorithmic foundations of animation that provide you with a deep understanding and control of technique Expanded and new coverage of key topics including: fluids and clouds, cloth and clothes, hair, and crowd animation Explains the algorithms used for path following, hierarchical kinematic modelling, rigid body dynamics, flocking behaviour, particle systems, collision detection, and more

Producing Animation 2nd Edition

Author: Catherine Winder
Publisher: Taylor & Francis
ISBN: 1136136053
Size: 50.43 MB
Format: PDF, ePub
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You have a useful library of books covering the tools, techniques and aesthetics of animation, but you've been asked to put your production and creative skills to the test to produce a theatrical feature film or to deliver 52 episodes of a television series with only 18 months in the schedule. Producing Animation is your answer. Written by Catherine Winder and Zahra Dowlatabadi and edited by Tracey Miller-Zarneke, Producing Animation is a comprehensive guide to the production industry. Already a relied upon resource by professionals and students alike, this book covers the process from script to screen while defining the role of the producer at each phase. The second edition features new content such as sidebars on key topics from industry experts, discussions on CG, 2D and stereoscopic production processes, and an overview on marketing and distributing your project. The companion website provides access to sample tables, templates and workflow outlines for CG and 2D animation production.

Beginner S Guide To Animation

Author: Mary Murphy
Publisher:
ISBN: 9780823099221
Size: 20.75 MB
Format: PDF, Docs
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An illustrated guide to creating low-budget two-dimensional stop-motion films, how to set up an animation station and make models, and how to film and edit.

Design Essentials For The Motion Media Artist

Author: Angie Taylor
Publisher: Taylor & Francis
ISBN: 1136136851
Size: 23.84 MB
Format: PDF, Kindle
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Master the fundamental concepts and techniques of motion media design so you can apply--and occasionally break--the rules to achieve your communication goals. This authoritative guide presents all of the design essentials in an engaging and inspiring way. Each principle is explained with text, illustration and photography where necessary. An accompanying website will contain any necessary digital files for download, updates and links to other resources.

Creating 3 D Animation

Author: Peter Lord
Publisher: Harry N. Abrams
ISBN:
Size: 53.60 MB
Format: PDF, Kindle
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This instructional book is written in a simple and accessible style for experienced animators and novices alike. Its wonderful illustrations give a clear and inspiring view of the techniques of puppet animation.

The Complete Guide To Blender Graphics Second Edition

Author: John M. Blain
Publisher: CRC Press
ISBN: 1482216647
Size: 41.35 MB
Format: PDF, Mobi
View: 3708
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Smoothly Leads Users into the Subject of Computer Graphics through the Blender GUI Blender, the free and open source 3D computer modeling and animation program, allows users to create and animate models and figures in scenes, compile feature movies, and interact with the models and create video games. Reflecting the latest version of Blender, The Complete Guide to Blender Graphics: Computer Modeling & Animation, 2nd Edition helps beginners learn the basics of computer animation using this versatile graphics program. This edition incorporates many new features of Blender, including developments to its GUI. New to the Second Edition Three new chapters on smoke simulation, movie making, and drivers Twelve updated chapters, including an entire chapter now devoted to add-ons installation Numerous new examples and figures In color throughout, this manual presents clear, step-by-step instructions for new users of Blender. Many visual diagrams and images illustrate the various topics encompassed by Blender. After mastering the material in the book, users are prepared for further studies and work in computer modeling and animation.