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The Art Of Computer Programming Volume 4a

Author: Donald E. Knuth
Publisher: Addison-Wesley Professional
ISBN: 0133488853
Size: 31.58 MB
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The Art of Computer Programming, Volume 4A: Combinatorial Algorithms, Part 1 Knuth’s multivolume analysis of algorithms is widely recognized as the definitive description of classical computer science. The first three volumes of this work have long comprised a unique and invaluable resource in programming theory and practice. Scientists have marveled at the beauty and elegance of Knuth’s analysis, while practicing programmers have successfully applied his “cookbook” solutions to their day-to-day problems. The level of these first three volumes has remained so high, and they have displayed so wide and deep a familiarity with the art of computer programming, that a sufficient “review” of future volumes could almost be: “Knuth, Volume n has been published.” —Data Processing Digest Knuth, Volume n has been published, where n = 4A. In this long-awaited new volume, the old master turns his attention to some of his favorite topics in broadword computation and combinatorial generation (exhaustively listing fundamental combinatorial objects, such as permutations, partitions, and trees), as well as his more recent interests, such as binary decision diagrams. The hallmark qualities that distinguish his previous volumes are manifest here anew: detailed coverage of the basics, illustrated with well-chosen examples; occasional forays into more esoteric topics and problems at the frontiers of research; impeccable writing peppered with occasional bits of humor; extensive collections of exercises, all with solutions or helpful hints; a careful attention to history; implementations of many of the algorithms in his classic step-by-step form. There is an amazing amount of information on each page. Knuth has obviously thought long and hard about which topics and results are most central and important, and then, what are the most intuitive and succinct ways of presenting that material. Since the areas that he covers in this volume have exploded since he first envisioned writing about them, it is wonderful how he has managed to provide such thorough treatment in so few pages. —Frank Ruskey, Department of Computer Science, University of Victoria The book is Volume 4A, because Volume 4 has itself become a multivolume undertaking. Combinatorial searching is a rich and important topic, and Knuth has too much to say about it that is new, interesting, and useful to fit into a single volume, or two, or maybe even three. This book alone includes approximately 1500 exercises, with answers for self-study, plus hundreds of useful facts that cannot be found in any other publication. Volume 4A surely belongs beside the first three volumes of this classic work in every serious programmer’s library. Finally, after a wait of more than thirty-five years, the first part of Volume 4 is at last ready for publication. Check out the boxed set that brings together Volumes 1 - 4A in one elegant case, and offers the purchaser a $50 discount off the price of buying the four volumes individually. The Art of Computer Programming, Volumes 1-4A Boxed Set, 3/e ISBN: 0321751043

How To Make An Index

Author: Henry B. Wheatley
Publisher: BoD – Books on Demand
ISBN: 3732652653
Size: 29.96 MB
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Reproduction of the original: How to Make an Index by Henry B. Wheatley

The Mmix Supplement

Author: Martin Ruckert
Publisher: Addison-Wesley Professional
ISBN: 013399287X
Size: 26.33 MB
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The MMIX Supplement: Supplement to The Art of Computer Programming Volumes 1, 2, 3 by Donald E. Knuth “I encourage serious programmers everywhere to sharpen their skills by devouring this book.” –Donald E. Knuth In the first edition of Volume 1 of The Art of Computer Programming, Donald E. Knuth introduced the MIX computer and its machine language: a teaching tool that powerfully illuminated the inner workings of the algorithms he documents. Later, with the publication of his Fascicle 1, Knuth introduced MMIX: a modern, 64-bit RISC replacement to the now-obsolete MIX. Now, with Knuth’s guidance and approval, Martin Ruckert has rewritten all MIX example programs from Knuth’s Volumes 1-3 for MMIX, thus completing this MMIX update to the original classic. Building on contributions from the international MMIXmasters volunteer group, Ruckert fully addresses MMIX basic concepts, information structures, random numbers, arithmetic, sorting, and searching. In the preparation of this supplement, about 15,000 lines of MMIX code were written and checked for correctness; over a thousand test cases were written and executed to ensure the code is of the highest possible quality. The MMIX Supplement should be read side by side with The Art of Computer Programming, Volumes 1-3, and Knuth’s Fascicle 1, which introduces the MMIX computer, its design, and its machine language. Throughout, this supplement contains convenient page references to corresponding coverage in the original volumes. To further simplify the transition to MMIX, Ruckert stayed as close as possible to the original–preserving programming style, analysis techniques, and even wording, while highlighting differences where appropriate. The resulting text will serve as a bridge to the future, helping readers apply Knuth’s insights in modern environments, until his revised, “ultimate” edition of The Art of Computer Programming is available. From Donald E. Knuth’s Foreword: “I am thrilled to see the present book by Martin Ruckert: It is jam-packed with goodies from which an extraordinary amount can be learned. Martin has not merely transcribed my early programs for MIX and recast them in a modern idiom. He has penetrated to their essence and rendered them anew with elegance and good taste. His carefully checked code represents a significant contribution to the art of pedagogy as well as to the art of programming.” Dr. Martin Ruckert maintains the MMIX home page at mmix.cs.hm.edu. He is professor of mathematics and computer science at Munich University of Applied Sciences in Munich, Germany.

The Stanford Graphbase

Author: Donald E. Knuth
Publisher: Addison-Wesley Professional
ISBN: 9780321606327
Size: 44.18 MB
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The Stanford GraphBase: A Platform for Combinatorial Computing represents the first efforts of Donald E. Knuth's preparation for Volume Four of The Art of Computer Programming. The book's first goal is to use examples to demonstrate the art of literate programming. Each example provides a programmatic essay that can be read and enjoyed as readily as it can be interpreted by machines. In these essays/programs, Knuth makes new contributions to several important algorithms and data structures, so the programs are of special interest for their content as well as for their style. The book's second goal is to provide a useful means for comparing combinatorial algorithms and for evaluating methods of combinatorial computing. To this end, Knuth's programs offer standard, freely available sets of data - the Stanford GraphBase - that may be used as benchmarks to test competing methods. The data sets are both interesting in themselves and applicable to a wide variety of problem domains. With objective tests, Knuth hopes to bridge the gap between theoretical computer scientists and programmers who have real problems to solve. As with all of Knuth's writings, this book is appreciated not only for the author's unmatched insight, but also for the fun and the challenge of his work. He illustrates many of the most significant and most beautiful combinatorial algorithms that are presently known and provides sample programs that can lead to hours of amusement. In showing how the Stanford GraphBase can generate an almost inexhaustible supply of challenging problems, some of which may lead to the discovery of new and improved algorithms, Knuth proposes friendly competitions. His own initial entries into such competitions are included in the book, and readers are challenged to do better. Features Includes new contributions to our understanding of important algorithms and data structures Provides a standard tool for evaluating combinatorial algorithms Demonstrates a more readable, more practical style of programming Challenges readers to surpass his own efficient algorithms 0201542757B04062001

Art Of Computer Programming Volume 4b Fascicle 5

Author: Donald E. Knuth
Publisher: Addison-Wesley Professional
ISBN: 9780134671796
Size: 61.29 MB
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This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The four volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To continue the fourth and later volumes of the set, and to update parts of the existing volumes, Knuth has created a series of small books called fascicles, which are published at regular intervals. Each fascicle encompasses a section or more of wholly new or revised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. This fascicle covers three separate topics: Mathematical Preliminaries. Knuth writes that this portion of fascicle 5 "extends the 'Mathematical Preliminaries' of Section 1.2 in Volume 1 to things that I didn't know about in the 1960s. Most of this new material deals with probabilities and expectations of random events; there's also an introduction to the theory of martingales." Backtracking: this section is the counterpart to section 7.2.1 which covered the generation of basic combinatorial patterns. This section covers non-basic patterns, ones where the developer needs to make tentative choices and then may need to backtrack when those choices need revision. Dancing Links: this section is related to 2 above. It develops an important data structure technique that is suitable for backtrack programming described above.

Mathematics For The Analysis Of Algorithms

Author: Daniel H. Greene
Publisher: Springer Science & Business Media
ISBN: 0817647295
Size: 52.75 MB
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This monograph collects some fundamental mathematical techniques that are required for the analysis of algorithms. It builds on the fundamentals of combinatorial analysis and complex variable theory to present many of the major paradigms used in the precise analysis of algorithms, emphasizing the more difficult notions. The authors cover recurrence relations, operator methods, and asymptotic analysis in a format that is concise enough for easy reference yet detailed enough for those with little background with the material.

Stable Marriage And Its Relation To Other Combinatorial Problems

Author: Donald Ervin Knuth
Publisher: American Mathematical Soc.
ISBN: 0821806033
Size: 15.47 MB
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``This is a very stimulating book!'' --N. G. de Bruijn ``This short book will provide extremely enjoyable reading to anyone with an interest in discrete mathematics and algorithm design.'' --Mathematical Reviews ``This book is an excellent (and enjoyable) means of sketching a large area of computer science for specialists in other fields: It requires little previous knowledge, but expects of the reader a degree of mathematical facility and a willingness to participate. It is really neither a survey nor an introduction; rather, it is a paradigm, a fairly complete treatment of a single example used as a synopsis of a larger subject.'' --SIGACT News ``Anyone would enjoy reading this book. If one had to learn French first, it would be worth the effort!'' --Computing Reviews The above citations are taken from reviews of the initial French version of this text--a series of seven expository lectures that were given at the University of Montreal in November of 1975. The book uses the appealing theory of stable marriage to introduce and illustrate a variety of important concepts and techniques of computer science and mathematics: data structures, control structures, combinatorics, probability, analysis, algebra, and especially the analysis of algorithms. The presentation is elementary, and the topics are interesting to nonspecialists. The theory is quite beautiful and developing rapidly. Exercises with answers, an annotated bibliography, and research problems are included. The text would be appropriate as supplementary reading for undergraduate research seminars or courses in algorithmic analysis and for graduate courses in combinatorial algorithms, operations research, economics, or analysis of algorithms. Donald E. Knuth is one of the most prominent figures of modern computer science. His works in The Art of Computer Programming are classic. He is also renowned for his development of TeX and METAFONT. In 1996, Knuth won the prestigious Kyoto Prize, considered to be the nearest equivalent to a Nobel Prize in computer science.