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The Great Game Of Politics

Author: Dick Stoken
Publisher: Forge Books
ISBN: 9781429981231
Size: 21.96 MB
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From our nation's inception there has been a constant dynamic of tension between those political philosophies that we have labeled the left and the right, despite the fact that the vast majority of American voters really fall into the category of moderates. During the early years, the shifts between the two were dramatic and frequent: the Federalists on one side, the Jeffersonians on the other, as the young democracy came to grips with the two opposing political forces that were to mold the new nation. On one hand we have the concerned with business, conservatism, and the development of capital and wealth. They want the government to provide security that will protect the nation's interest while allowing free-market forces to increase prosperity. On the other hand we have the left, concerned with personal rights, equality, and the fostering of prosperity for all citizens through an active and involved federal government. By explicating the Presidency from George Washington to George W. Bush, The Great Game of Politics examines the American Presidency as a cyclic reflection of the concerns of the electorate vis à vis the excitation of the ideologies of our two major parties in a constant left-right swing where the will of the people sets the pendulum in motion and determines the direction the country will take for another four years. From the early years, where the dynamic tension that forged the nation initially required numerous shifts to establish an acceptable political equilibrium, to the revered legacies of Franklin Delano Roosevelt and Ronald Reagan, whose presidencies not only initiated major political shifts but also instituted fundamental changes in the apparatus of government that would prove to be integral to the administrations that followed them, both Democratic and Republican. They seized the reins of government and made a lasting mark. Indeed the truly great presidents3⁄4Washington, Jefferson, Madison, Jackson, Lincoln, Theodore and Franklin Delano Roosevelt, and Reagan3⁄4shaped the course of history for our nation and in doing so proved themselves to be masters of The Great Game of Politics. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

The Great Revolt

Author: Salena Zito
Publisher: Crown Forum
ISBN: 1524763691
Size: 21.87 MB
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Standout syndicated columnist and CNN contributor Salena Zito, with veteran Republican strategist Brad Todd, reports across five swing states and over 27,000 miles to answer the pressing question: Was Donald Trump's election a fluke or did it represent a fundamental shift in the electorate that will have repercussions--for Republicans and Democrats--for years to come. The history of the American electorate is not a litany of flukes; instead it is a pattern of tectonic plate-grinding, punctuated by a landscape-altering earthquake every generation or so. Donald Trump's electoral coalition is smashing both American political parties and its previously impenetrable political news media.The political experts called the 2016 election wrong and in the wake of the 2016 election surprise, the experts have continued to blow it - looking to predict the coming demise of the President without pausing to consider the durability of the trends and winds that swept him into office. The Great Revolt delves deep into the minds and hearts of the voters the make up this coalition. What emerges is a group of citizens who cannot be described by terms like "angry," "male," "rural," or the often-used "racist." They span job descriptions, income brackets, education levels, and party allegiances. What unites them is their desire to be part of a movement larger than themselves that puts pragmatism before ideology, localism before globalism, and demands the respect it deserve from Washington. Zito and Todd have traveled on over 27,000 miles of country roads to interview more than 300 Trump voters in 10 swing counties. What they have discovered is that these voters were hiding in plain sight--ignored by both parties, the media, and the political experts all at once, ready to unite into the movement that spawned the greatest upset in recent electoral history. Deeply rooted in the culture of these Midwestern swing states, Zito and Brad Todd reframe the discussion of the "Trump voter" to answer the question: What next?

Postmodern Imperialism

Author: Eric Walberg
Publisher: SCB Distributors
ISBN: 0983353964
Size: 54.14 MB
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Eric Walberg's postmodern imperialism: Geopolitics and the Great Game is a riveting and radically new analysis of the imperialist onslaught which first engulfed the world in successive waves in the 19th–20th centuries and is today hurtling into its endgame. The term "Great Game" was coined in the nineteenth century, reflecting the flippancy of statesmen (and historians) personally untouched by the havoc that they wreaked. What it purported to describe was the rivalry between Russia and Britain over interests in India. But Britain was playing its deadly game across all of Eurasia, from the Balkans and Palestine to China and southeast Asia, alternately undermining and carving up "premodern" states, disrupting the lives of hundreds of millions, with consequences that endure today. With roots in the European enlightenment, shaped by Christian and Jewish cultures, and given economic rationale by industrial capitalism, the inter-imperialist competition turned the entire world into a conflict zone, leaving no territory neutral. The first "game" was brought to a close by the cataclysm of World War I. But that did not mark the end of it. Walberg resurrects the forbidden "i" word to scrutinize an imperialism now in denial, but following the same logic and with equally horrendous human costs. What he terms Great Game II then began, with America eventually uniting its former imperial rivals in an even more deadly game to destroy their common revolutionary antagonist and potential nemesis—communism. Having "won" this game, America and the new player Israel—offspring of the early games—have sought to entrench what Walberg terms "empire and a half" on a now global playing field—using a neoliberal agenda backed by shock and awe. With swift, sure strokes, Walberg paints the struggle between domination and resistance on a global canvas, as imperialism engages its two great challengers—communism and Islam, its secular and religious antidotes. Paul Atwood (War and Empire: The American Way of Life) calls it an "epic corrective". It is a "carefully argued—and most of all, cliche-smashing—road map" according to Pepe Escobar (journalist Asia Times). Rigorously documented, it is "a valuable resource for all those interested in how imperialism works, and sure to spark discussion about the theory of imperialism", according to John Bell (Capitalism and the Dialectic).

Election

Author: Chris Graham
Publisher: Sapphire Group
ISBN: 9780692252284
Size: 39.38 MB
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When the Soviet Union collapsed and the KGB was transformed into the SVR, "legacy" operations continued. Election: Dezinformatsiya and The Great Game is the startlingly believable story of an off-the-books KGB operation in America that was so successful that it became self-sustaining. What if the President of the United States was elected as the result of a dezinformatsiya campaign launched decades ago? Was the 2008 market crash an accident? What role do campaigns of subversion play in today's Islamist terrorism wars? What is coming next?

The Chessboard And The Web

Author: Anne-Marie Slaughter
Publisher: Yale University Press
ISBN: 0300215649
Size: 58.52 MB
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From a renowned foreign-policy expert, a new paradigm for strategy in the twenty-first century In 1961, Thomas Schelling's The Strategy of Conflict used game theory to radically reenvision the U.S.-Soviet relationship and establish the basis of international relations for the rest of the Cold War. Now, Anne-Marie Slaughter--one of Foreign Policy's Top 100 Global Thinkers from 2009 to 2012, and the first woman to serve as director of the State Department Office of Policy Planning--applies network theory to develop a new set of strategies for the post-Cold War world. While chessboard-style competitive relationships still exist--U.S.-Iranian relations, for example--many other situations demand that we look not at individual entities but at their links to one another. We must learn to understand, shape, and build on those connections. Concise and accessible, based on real-world situations, on a lucid understanding of network science, and on a clear taxonomy of strategies, this will be a go-to resource for anyone looking for a new way to think about strategy in politics or business.

America S Great Game

Author: Hugh Wilford
Publisher: Basic Books
ISBN: 046501965X
Size: 34.72 MB
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From the 9/11 attacks to waterboarding to drone strikes, relations between the United States and the Middle East seem caught in a downward spiral. And all too often, the Central Intelligence Agency has made the situation worse. But this crisis was not a historical inevitability—far from it. Indeed, the earliest generation of CIA operatives was actually the region’s staunchest western ally. In America’s Great Game, celebrated intelligence historian Hugh Wilford reveals the surprising history of the CIA’s pro-Arab operations in the 1940s and 50s by tracing the work of the agency’s three most influential—and colorful—officers in the Middle East. Kermit “Kim” Roosevelt was the grandson of Theodore Roosevelt and the first head of CIA covert action in the region; his cousin, Archie Roosevelt, was a Middle East scholar and chief of the Beirut station. The two Roosevelts joined combined forces with Miles Copeland, a maverick covert operations specialist who had joined the American intelligence establishment during World War II. With their deep knowledge of Middle Eastern affairs, the three men were heirs to an American missionary tradition that engaged Arabs and Muslims with respect and empathy. Yet they were also fascinated by imperial intrigue, and were eager to play a modern rematch of the “Great Game,” the nineteenth-century struggle between Britain and Russia for control over central Asia. Despite their good intentions, these “Arabists” propped up authoritarian regimes, attempted secretly to sway public opinion in America against support for the new state of Israel, and staged coups that irrevocably destabilized the nations with which they empathized. Their efforts, and ultimate failure, would shape the course of U.S.–Middle Eastern relations for decades to come. Based on a vast array of declassified government records, private papers, and personal interviews, America’s Great Game tells the riveting story of the merry band of CIA officers whose spy games forever changed U.S. foreign policy.

Tournament Of Shadows

Author: Karl E. Meyer
Publisher: Basic Books
ISBN: 078673678X
Size: 38.17 MB
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From the romantic conflicts of the Victorian Great Game to the war-torn history of the region in recent decades, Tournament of Shadows traces the struggle for control of Central Asia and Tibet from the 1830s to the present. The original Great Game, the clandestine struggle between Russia and Britain for mastery of Central Asia, has long been regarded as one of the greatest geopolitical conflicts in history. Many believed that control of the vast Eurasian heartland was the key to world dominion. The original Great Game ended with the Russian Revolution, but the geopolitical struggles in Central Asia continue to the present day. In this updated edition, the authors reflect on Central Asia's history since the end of the Russo-Afghan war, and particularly in the wake of 9/11.