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The Tab Book Of Arduino Projects 36 Things To Make With Shields And Proto Shields

Author: Simon Monk
Publisher: McGraw Hill Professional
ISBN: 0071798102
Size: 72.54 MB
Format: PDF, ePub, Docs
View: 3550
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The ultimate collection of DIY Arduino projects! In this easy-to-follow book, electronics guru Simon Monk shows you how to create a wide variety of fun and functional gadgets with the Arduino Uno and Leonardo boards. Filled with step-by-step instructions and detailed illustrations, The TAB Book of Arduino Projects: 36 Things to Make with Shields and Proto Shields provides a cost estimate, difficulty level, and list of required components for each project. You’ll learn how to design custom circuits with Proto Shields and solder parts to the prototyping area to build professional-quality devices. Catapult your Arduino skills to the next level with this hands-on guide. Build these and many more innovative Arduino creations: Persistence-of-vision (POV) display High-power LED controller Color recognizer RFID door lock Fake dog Person counter Laser alarm Theramin-like instrument FM radio receiver Email notifier Network temperature and humidity sensor Seven segment LED clock Larson scanner Conway's game of life Singing plant Ultrasonic rangefinder Temperature and light logger Autoranging capacitance meter Geiger counter

The Audiophile S Project Sourcebook 120 High Performance Audio Electronics Projects

Author: G. Randy Slone
Publisher: McGraw Hill Professional
ISBN: 0071706224
Size: 36.27 MB
Format: PDF
View: 2344
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THE AUDIOPHILE’S PROJECT SOURCEBOOK Build audio projects that produce great sound for far less than they cost in the store, with audio hobbyists’ favorite writer Randy Slone. In The Audiophile’s Project Sourcebook, Slone gives you— • Clear, illustrated schematics and instructions for high-quality, high-power electronic audio components that you can build at home • Carefully constructed designs for virtually all standard high-end audio projects, backed by an author who answers his email • 8 power-amp designs that suit virtually any need • Instructions for making your own inexpensive testing equipment • Comprehensible explanations of the electronics at work in the projects you want to construct, spiced with humor and insight into the electronics hobbyist’s process • Complete parts lists "The Audiophile's Project Sourcebook" is devoid of the hype, superstition, myths, and expensive fanaticism often associated with 'high-end' audio systems. It provides straightforward help in building and understanding top quality audio electronic projects that are based on solid science and produce fantastic sound! THE PROJECTS YOU WANT, FOR LESS Balanced input driver/receiver circuits Signal conditioning techniques Voltage amplifiers Preamps for home and stage Tone controls Passive and active filters Parametric filters Graphic equalizers Bi-amping and tri-amping filters Headphone amplifiers Power amplifiers Speaker protection systems Clip detection circuits Power supplies Delay circuits Level indicators Homemade test equipment

Getting Started With Arduino

Author: Massimo Banzi
Publisher: Maker Media, Inc.
ISBN: 1449363296
Size: 77.59 MB
Format: PDF, Docs
View: 6161
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Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm. This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away. From obtaining the required components to putting the final touches on your project, all the information you need is here! Getting started with Arduino is a snap. To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED. The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about: Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

Teach Yourself Algebra For Electronic Circuits

Author: Kenneth Jenkins
Publisher: McGraw-Hill Professional
ISBN: 0071381821
Size: 22.38 MB
Format: PDF, Kindle
View: 6851
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Practical math to help you plan, design, and problem-solve electric circuits The ideal tool for upgrading career-enhancing math skills, Teach Yourself Algebra for Electronic Circuits helps you learn the methods that support today’s technological growth and innovation. Author Ken Jenkins has put together a genuinely user-friendly tutorial. Every chapter is a self-contained unit, making it easier to find the answers you want and learn at your own pace – without flipping through pages, looking for connections or background. Learn or upgrade your skills with: * Self-teaching text, complete with worked-out questions/solutions and final exams *Math that goes beyond elementary algebra, without the burden of heavy-duty calculus you don’t need * Circuit-focused applications, illustrations, and examples * Special help with the algebra of logic and matrices *Hundreds of practical problems with detailed solutions throughout the book * Over 300 illustrations to help you learn quickly and easily

Arduino A Quick Start Guide

Author: Maik Schmidt
Publisher: Pragmatic Bookshelf
ISBN: 168050522X
Size: 55.16 MB
Format: PDF, Kindle
View: 3877
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Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work

Arduino Projects For Amateur Radio

Author: Jack Purdum
Publisher: McGraw Hill Professional
ISBN: 0071834060
Size: 74.70 MB
Format: PDF, ePub
View: 7673
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BOOST YOUR HAM RADIO'S CAPABILITIES USING LOW-COST ARDUINO MICROCONTROLLER BOARDS! Do you want to increase the functionality and value of your ham radio without spending a lot of money? This book will show you how! Arduino Projects for Amateur Radio is filled with step-by-step microcontroller projects you can accomplish on your own--no programming experience necessary. After getting you set up on an Arduino board, veteran ham radio operators Jack Purdum (W8TEE) and Dennis Kidder (W6DQ) start with a simple LCD display and move up to projects that can add hundreds of dollars' worth of upgrades to existing equipment. This practical guide provides detailed instructions, helpful diagrams, lists of low-cost parts and suppliers, and hardware and software tips that make building your own equipment even more enjoyable. Downloadable code for all of the projects in the book is also available. Do-it-yourself projects include: LCD shield Station timer General purpose panel meter Dummy load and watt meter CW automatic keyer Morse code decoder PS2 keyboard CW encoder Universal relay shield Flexible sequencer Rotator controller Directional watt and SWR meter Simple frequency counter DDS VFO Portable solar power source

Ios Sensor Apps With Arduino

Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449308481
Size: 44.93 MB
Format: PDF, Kindle
View: 5702
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This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub. Beyond the discussion of basic client-server architectures, and making use of the existing wireless capabilities, this book examines how to connect iOS devices to microcontroller platforms via serial connections.

Practical Audio Amplifier Circuit Projects

Author: Andrew Singmin
Publisher: Newnes
ISBN: 9780750671491
Size: 57.99 MB
Format: PDF
View: 1829
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Practical Audio Amplifier Circuit Projects builds on the introduction to electronic circuits provided in Singmin's innovative and successful first book, Beginning Electronics Through Projects. Both books draw on the author's many years of experience as electronics professional and as hobbyist. As a result, his project descriptions are lively, practical, and very clear. With this new volume, the reader can build relatively simple systems and achieve useable results quickly. The projects included here allow a hobbyist to build amplifier circuits, test them, and then put them into a system. Progress through a graduated series of learning activities culminates in unique devices that are nevertheless easy to build. Learn the basic building blocks of audio amplifier circuit design and then apply your knowledge to your own audio inventions. Targets the intermediate to advanced reader with challenging projects that teach important circuit theories and principles Provides a ready source of audio circuits to professional audio engineers Includes an electric guitar pacer project that lets you "jam" with your favorite band!

The Arduino Inventor S Guide

Author: Brian Huang
Publisher: No Starch Press
ISBN: 1593276524
Size: 72.97 MB
Format: PDF
View: 2711
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The Arduino microcontroller makes it easy to learn about electronics, but it can be hard to know where to start. The 10 projects in this book will teach you to build, code, and invent with the super-smart Arduino and a handful of parts. First, you’ll master the basics with a primer that explains how a circuit works, how to read a wiring schematic, and how to build and test projects with a solderless breadboard. Then you’ll learn how to make your hardware move, buzz, flash, and interact with the world using motors, LEDs, sensors, and more as you build these 10 projects: *The classic first Arduino project: blinking an LED *A miniature traffic light *An LED screen that displays animated patterns and shapes *A fast-paced button-smashing game to test your reflexes *A light-sensitive, color-changing night-light *A challenging ball-balancing game *A temperature-sensing mini greenhouse with an automated fan and vent *A motorized robot that you can control *A racing timer for toy cars *A tiny electric piano that you can actually play! With each project, you’ll learn real coding skills so you can tell your inventions what to do, like how to store temperature readings with variables, start a timer or spin a motor with functions, and make decisions using loops. You’ll even find tips and tricks to put your own twist on each gadget and take things further. Uses the Arduino Uno board or SparkFun RedBoard