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Understanding Marvelous Designer

Author: Lori Griffiths
Publisher:
ISBN: 9780998334288
Size: 75.73 MB
Format: PDF, Docs
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Understanding Marvelous Designer will teach you how to master the art of sewing in CG. The book includes over 450 full-color illustrations and detailed instructions for all the features of MD. You also get six original projects that will allow you to practice what you've learned.

Anatomy For 3d Artists

Author: Chris Legaspi
Publisher: 3Dtotal Pub
ISBN: 9781909414242
Size: 45.78 MB
Format: PDF, Kindle
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A comprehensive human anatomy guide for today's 3D artist, offering fundamental, theoretical and practical skills in anatomy and proportion.

The Complete Photo Guide To Perfect Fitting

Author: Sarah Veblen
Publisher: Creative Publishing int'l
ISBN: 1589236084
Size: 66.62 MB
Format: PDF, Kindle
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""Reference for sewers with step-by-step instructions for fitting test garments on the body, then transferring adjustments to paper patterns before cutting out and sewing the final garment"--Provided by publisher"--

The Art Of Over The Garden Wall

Author: Patrick McHale
Publisher: Dark Horse Comics
ISBN: 1506703763
Size: 50.40 MB
Format: PDF, Mobi
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Venture into the Unknown! A complete tour through the development and production of the Emmy-winning animated miniseries Over the Garden Wall, this volume contains hundreds of pieces of concept art and sketches, and a comprehensive look at the show's breathtaking production art. From the original Tome of the Unknown: Harvest Melody pilot, through each of the episodes, and beyond, take a strange and wonderful journey with Wirt, Greg, and Beatrice. Learn how the award-winning backgrounds were created, see animation storyboards, and even take a behind-the-scenes look at the production of the Mondo vinyl soundtrack and "For Sara" mix tape, as well as the ongoing Boom! Studios comics. Sean Edgar guides the tour, which includes commentary from creators Patrick McHale and Nick Cross. "I'm so happy Sean and Dark Horse got this book to happen! It's been really interesting going through all my old sketchbooks, notes, and file folders in search of lost bits and pieces from the show's development," said Patrick McHale. "This handsome volume will contain a nice mixture of beautiful drawings and paintings from the series, amusing anecdotes about the process, unseen and unused artwork that didn't make the final cut, other mysterious odds and ends, and a whole lot of horrible ugly early development sketches that should inspire people to say, 'Hey, I could do better than that!'"

The Ultimate Concept Art Career Guide

Author: 3dtotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781909414518
Size: 69.14 MB
Format: PDF, ePub, Mobi
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An extensive guide to developing an exciting concept art career featuring advice and insights from top industry professionals and studios.

The Silver Way

Author: Stephen Silver
Publisher:
ISBN: 9781624650345
Size: 29.66 MB
Format: PDF, ePub, Docs
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"Whether you're a professional artist interested in improving your drawing skills, or an aspiring designer fresh out of college looking to add to your portfolio, The Silver Way will help you build your confidence and strengthen your work in order to successfully design characters for any project, in any style. Chock-full of fun drawing techniques and easy-to-follow tutorials, The Silver Way is the kind of educational art book you'll revisit again and again for guidance, encouragement, and inspiration."--

Color And Light

Author: James Gurney
Publisher: Andrews McMeel Publishing
ISBN: 0740797719
Size: 61.15 MB
Format: PDF, ePub, Mobi
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From New York Times best-selling author of the Dinotopia series, James Gurney, comes a carefully crafted and researched study on color and light in paintings. This art instruction book will accompany the acclaimed Imaginative Realism: How to Paint What Doesn’t Exist. James Gurney, New York Times best-selling author and artist of the Dinotopia series, follows Imaginative Realism with his second art-instruction book, Color and Light: A Guide for the Realist Painter. A researched study on two of art's most fundamental themes, Color and Light bridges the gap between abstract theory and practical knowledge. Beginning with a survey of underappreciated masters who perfected the use of color and light, the book examines how light reveals form, the properties of color and pigments, and the wide variety of atmospheric effects. Gurney cuts though the confusing and contradictory dogma about color, testing it in the light of science and observation. A glossary, pigment index, and bibliography complete what will ultimately become an indispensible tool for any artist. This book is the second in a series based on his blog, gurneyjourney.com. His first in the series, Imaginative Realism, was widely acclaimed in the fantastical art world, and was ranked the #1 Bestseller on the Amazon list for art instruction. "James Gurney's new book, Color and Light, cleverly bridges the gap between artistic observation and scientific explanation. Not only does he eloquently describe all the effects of color and light an artist might encounter, but he thrills us with his striking paintings in the process." --Armand Cabrera, Artist

Digital Modeling

Author: William Vaughan
Publisher: New Riders
ISBN: 0321712641
Size: 46.94 MB
Format: PDF
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Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Beginner S Guide To Sculpting Characters In Clay

Author: 3dtotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781909414402
Size: 66.85 MB
Format: PDF, ePub, Docs
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Beginner s Guide to Sculpting Characters in Clay is a comprehensive guide to traditional sculpting tools, materials and techniques for beginners."