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Usability Testing Essentials

Author: Carol M. Barnum
Publisher: Elsevier
ISBN: 9780123785534
Size: 21.89 MB
Format: PDF, Mobi
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Usability Testing Essentials provides readers with the tools and techniques needed to begin usability testing or to advance their knowledge in this area. The book begins by presenting the essentials of usability testing, which include focusing on the user and not the product; knowing when to conduct small or large studies; and thinking of usability as hill climbing. It then reviews testing options and places usability testing into the context of a user-centered design (UCD). It goes on to discuss the planning, preparation, and implementation of a usability test. The remaining chapters cover the analysis and reporting of usability test findings, and the unique aspects of international usability testing. This book will be useful to anyone else involved in the development or support of any type of product, such as software or web developers, engineers, interaction designers, information architects, technical communicators, visual or graphic designers, trainers, user-assistance specialists, and instructional technologists. Provides a comprehensive, step-by-step guide to usability testing, a crucial part of every product’s development The fully updated four-color edition now features important usability issues such as international testing, persona creation, remote testing, and accessibility Follow-up to Usability Testing and Research (9780205315192, Longman, 2001), winner of the highest-level award from the Society for Technical Communication

Model Based Testing Essentials Guide To The Istqb Certified Model Based Tester

Author: Anne Kramer
Publisher: John Wiley & Sons
ISBN: 1119130026
Size: 15.67 MB
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Provides a practical and comprehensive introduction to the key aspects of model-based testing as taught in the ISTQB® Model-Based Tester—Foundation Level Certification Syllabus This book covers the essentials of Model-Based Testing (MBT) needed to pass the ISTQB® Foundation Level Model-Based Tester Certification. The text begins with an introduction to MBT, covering both the benefits and the limitations of MBT. The authors review the various approaches to model-based testing, explaining the fundamental processes in MBT, the different modeling languages used, common good modeling practices, and the typical mistakes and pitfalls. The book explains the specifics of MBT test implementation, the dependencies on modeling and test generation activities, and the steps required to automate the generated test cases. The text discusses the introduction of MBT in a company, presenting metrics to measure success and good practices to apply. Provides case studies illustrating different approaches to Model-Based Testing Includes in-text exercises to encourage readers to practice modeling and test generation activities Contains appendices with solutions to the in-text exercises, a short quiz to test readers, along with additional information Model-Based Testing Essentials – Guide to the ISTQB® Certified Model-Based Tester – Foundation Level is written primarily for participants of the ISTQB® Certification: software engineers, test engineers, software developers, and anybody else involved in software quality assurance. This book can also be used for anyone who wants a deeper understanding of software testing and of the use of models for test generation.

Usability Testing Of Medical Devices Second Edition

Author: Michael E. Wiklund, P.E.
Publisher: CRC Press
ISBN: 1466595892
Size: 57.98 MB
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Usability Testing of Medical Devices covers the nitty-gritty of usability test planning, conducting, and results reporting. The book also discusses the government regulations and industry standards that motivate many medical device manufacturers to conduct usability tests. Since publication of the first edition, the FDA and other regulatory groups have modified their regulations and expectations regarding how medical device manufacturers should approach usability testing. Reflecting these changes, this Second Edition provides updated guidance to readers with an interest or direct role in conducting a usability test of a medical device or system. Key updates involve the 2011 FDA guidance on human factors engineering, requirements set forth by the third edition of IEC 60601 and closely related IEC 62366-1:2015, linking usability test tasks to risk analysis results, and analyzing root causes of use errors that occur during usability tests. Written by seasoned human factors specialists, Usability Testing of Medical Devices, Second Edition is an informative, practical, and up-to-date handbook for conducting usability tests of medical devices. The book helps ensure a smooth and painless development process—and thus, safe and effective medical devices.

Usability Testing For Survey Research

Author: Emily Geisen
Publisher: Morgan Kaufmann
ISBN: 0128036818
Size: 34.44 MB
Format: PDF
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Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to tailor usability testing to meet budget and scheduling constraints. The book's authors distill their experience to provide tips on how usability testing can be applied to paper surveys, mixed-mode surveys, interviewer-administered tools, and additional products. Readers will gain an understanding of usability and usability testing and why it is needed for survey research, along with guidance on how to design and conduct usability tests, analyze and report findings, ideas for how to tailor usability testing to meet budget and schedule constraints, and new knowledge on how to apply usability testing to other survey-related products, such as project websites and interviewer administered tools. Explains how to design and conduct usability tests and analyze and report the findings Includes examples on how to conduct usability testing on any type of survey, from a simple three-question survey on a mobile device, to a complex, multi-page establishment survey Presents real-world examples from leading usability and survey professionals, including a diverse collection of case studies and considerations for using and combining other methods Discusses the facilities, materials, and software needed for usability testing, including in-lab testing, remote testing, and eye tracking

Bekenntnisse Eines Redners Oder Die Kunst Geh Rt Zu Werden

Author: Scott Berkun
Publisher: O'Reilly Germany
ISBN: 3897219948
Size: 55.82 MB
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Vor Publikum zu sprechen, ist für die wenigsten von uns eine behagliche Vorstellung. Dennoch steht fast jeder eines Tages vor der Herausforderung, einen Vortrag halten zu müssen – sei es im Kreis einiger Kollegen, auf einem Vertriebsmeeting oder auch vor Hunderten von Zuhörern in einem Auditorium. Dieses unterhaltsam geschriebene Buch zielt darauf ab, Ihnen die Angst vor der öffentlichen Rede zu nehmen. Bestseller-Autor Scott Berkun hat dafür seine 15-jährigen Erfahrungen als Redner auf Konferenzen kondensiert und lässt Sie an seinen größten Erfolgen, aber auch an den schlimmsten Pannen teilhaben. Anhand vieler Beispiele erfahren Sie, wie Sie - die Angst vor Fehlern verlieren - mit Nervosität umgehen - die ungeteilte Aufmerksamkeit des Publikum erlangen - aufrichtiges Feedback einholen und - unvorhergesehene Situationen meistern. "Ich habe dieses Buch verschlungen! Jeder, der seinen Lebensunterhalt damit verdient zu reden - einschließlich Lehrer -, wird von diesem Buch profitieren."

Game Development Essentials Game Interface Design

Author: Kevin Saunders
Publisher: Cengage Learning
ISBN: 1111642885
Size: 34.76 MB
Format: PDF
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Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, is back with an all new Second Edition. This comprehensive introductory text immerses readers in the foundation, theory, and practice of interface creation, while including interviews with working professionals, examples from every gaming era and many genres, and hundreds of screenshots from contemporary games. Also featured are an expanded practice section with a wide variety of real world design examples, coverage of interface design for mobile and motion-sensing devices, multiplayer games, and much more. Readers will explore everything from the history of game interface design and basic design theories to practical strategies for creating winning, interactive interfaces and user experiences. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Mobile Usability

Author: Jakob Nielsen
Publisher: MITP-Verlags GmbH & Co. KG
ISBN: 3826695712
Size: 48.16 MB
Format: PDF, Mobi
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Für iPhone, iPad, Android, Kindle Designs für kleine Displays optimal gestalten Texte für die mobile Nutzung verfassen und Inhalte strukturieren Einfache Navigationen für Smartphones und Tablets Die Erstellung von mobilen Websites und Apps ist ein ständiger Spagat zwischen der Bereitstellung von Inhalten und der Darstellung auf kleinen Displays. Reduzierte Inhalte, einfache Navigationsmöglichkeiten, Optimierung des Designs bei langsamen Übertragungsgeschwindigkeiten – mit diesen Herausforderungen ist jeder Entwickler konfrontiert. Wie entwirft man die besten Websites und Apps für moderne Smartphone- und Tablet-Nutzer? Der Bestseller-Autor Jakob Nielsen und seine Co-Autorin Raluca Budiu gehen dieser Frage nach und untersuchen in diesem Buch die wichtigsten Aspekte guter Mobile Usability. So erfahren Sie anhand zahlreicher Beispiele, wie Sie eine gelungene Navigation sowie passende Designs und Textinhalte für mobile Geräte entwerfen und dabei die User Experience mit Blick auf das mobile Nutzungsverhalten optimal berücksichtigen. Die dargestellten Methoden basieren auf Erkenntnissen aus internationalen Studien, die anhand zahlreicher Usability-Tests durchgeführt wurden. Dieses Buch richtet sich an Designer und Softwareentwickler, aber ebenso an Texter, Redakteure, Produktmanager und Marketing-Mitarbeiter. Sowohl Einsteiger als auch erfahrene Mobile-Usability-Veteranen erhalten wertvolle Hinweise und Tipps. Dr. Jakob Nielsen ist Mitgründer und Leiter der Nielsen Norman Group. Zudem begründete er auch die »Discount Usability Engineering«-Bewegung, die sich in erster Linie mit schnellen und effizienten Methoden zur Qualitätsverbesserung von Benutzeroberflächen beschäftigt. Das Nachrichtenmagazin U.S. News & World Report bezeichnete Nielsen als »den weltweit führenden Experten für Web Usability« und die Tageszeitung USA Today beschrieb sein Wirken gar als »The next best thing to a true time machine«. Er ist Autor zahlreicher Bestseller wie Web Usability, Eyetracking Web Usability sowie Designing Web Usability, das weltweit mehr als 250.000 Mal verkauft und in 22 Sprachen übersetzt wurde. Dr. Raluca Budiu ist User Experience Specialist bei der Nielsen Norman Group. In dieser Funktion betätigt sie sich auch als Beraterin für Großunternehmen aus verschiedensten Industriebereichen sowie Tutorin für die Sachgebiete Mobile Usability, Touchgeräte-Usability, kognitive Psychologie für Designer sowie Prinzipien der Mensch-Computer-Interaktion.

Usability Of Complex Information Systems

Author: Michael Albers
Publisher: CRC Press
ISBN: 9781439828953
Size: 33.34 MB
Format: PDF, Kindle
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Why do enterprise systems have complicated search pages, when Google has a single search box that works better? Why struggle with an expense reimbursement system that is not as easy as home accounting software? Although this seems like comparing apples to oranges, as information and communication technologies increasingly reach into every industry the demand for easy-to-use work tools continues to grow. An exploration of cutting-edge approaches for evaluating the usability of complex user interaction, Usability of Complex Information Systems: Evaluation of User Interaction focuses on improving design and communicating content to the end user. The book continues the conversation about the evolution of usability, asking how we can design and evaluate these complex systems and the complex work they support. It describes and analyzes approaches to teaching, testing, analyzing, or managing usability studies—approaches that involve technical communicators making novel contributions to how we think about and evaluate increasingly complex systems. The book contains case studies on different types of complexity, including: A complex work environment, requiring collaboration among different people or a goal sustained over time, and often in the face of distractions, interruptions, and planned pauses A complex information context, one with no single answer, where the data changes dynamically or where the best answer may rely on other aspects of a fluid environment A complex technology, in which people use many different applications in their work and collaboration A complex topic, requiring advanced technical or domain knowledge Even systems that seem simple are, in fact, complex. The shopping interface for an e-commerce system may not be complex, but the databases, business processes, and logistics behind it certainly are. The examination of different aspects of designing and examining complexity presented in this book brings you a step further in developing a deeper understanding of what it takes to make complex systems work.

Handbook Of Usability Testing

Author: Jeffrey Rubin
Publisher: John Wiley & Sons
ISBN: 1118080408
Size: 31.66 MB
Format: PDF, ePub, Docs
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Whether it's software, a cell phone, or a refrigerator, your customer wants - no, expects - your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products that perform the way users expect. You'll learn to recognize factors that limit usability, decide where testing should occur, set up a test plan to assess goals for your product's usability, and more.