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Getting Started With Processing

Author: Casey Reas
Publisher: Maker Media, Inc.
ISBN: 1457187043
Size: 11.72 MB
Format: PDF, ePub, Mobi
View: 750
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Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make software and systems with interactive graphics. If you're an artist looking to develop interactive graphics programs or a programmer on your way to becoming an artist, this book will take you where you want to go. Updated with new material on graphics manipulation, data, and for the latest version of Processing.

Make Getting Started With Processing

Author: Casey Reas
Publisher: Maker Media, Inc.
ISBN: 1449394221
Size: 27.28 MB
Format: PDF
View: 1405
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Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills. Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform. Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Get acquainted with the Processing software development environment Create interactive graphics with easy-to-follow projects Use the Arduino open source prototyping platform to control your Processing graphics

Programming Interactivity

Author: Joshua Noble
Publisher: "O'Reilly Media, Inc."
ISBN: 144932150X
Size: 24.70 MB
Format: PDF
View: 2964
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Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you’ll explore several themes in interactive art and design—including 3D graphics, sound, physical interaction, computer vision, and geolocation—and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You’ll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You’ll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects. Learn cutting-edge techniques for interaction design from leading artists and designers Let users provide input through buttons, dials, and other physical controls Produce graphics and animation, including 3D images with OpenGL Use sounds to interact with users by providing feedback, input, or an element they can control Work with motors, servos, and appliances to provide physical feedback Turn a user’s gestures and movements into meaningful input, using Open CV

Computerworld

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Publisher:
ISBN:
Size: 48.87 MB
Format: PDF
View: 5542
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For more than 40 years, Computerworld has been the leading source of technology news and information for IT influencers worldwide. Computerworld's award-winning Web site (Computerworld.com), twice-monthly publication, focused conference series and custom research form the hub of the world's largest global IT media network.

Adobe Creative Cloud All In One For Dummies

Author: Jennifer Smith
Publisher: John Wiley & Sons
ISBN: 1119420407
Size: 62.42 MB
Format: PDF, ePub, Mobi
View: 6468
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Get ready to jump into the Creative Cloud Adobe Creative Cloud is the most popular suite of tools among creative professionals, and a valuable resource you can use to fulfill all of your design goals. Ready to get started? The only book on the market of its kind, Adobe Creative Cloud All-in-One For Dummies is written by designers for designers. It will provide you with expert instruction that spans seven mini-books, with helpful information that can grant insight regardless of your current level of knowledge. Experience with Adobe Creative Cloud is a marketable skill, and this all-in-one reference guide will help you add InDesign CC, Illustrator CC, Photoshop CC, Acrobat Pro, Adobe Bridge, and Adobe Experience Design to your resume. With more than 800 pages of content, this detailed guide will give you confidence you need to use Adobe photography and graphic design tools to edit photos, make original designs and layouts, and let your creativity shine with Adobe Creative Cloud. Learn design basics and utilize more advanced features Protect your documents with Acrobat Pro Find tips and tricks to make each program work better From 3D images and vivid illustrations to dynamic web pages and interactive effects, Adobe Creative Cloud All-in-One For Dummies shows you how to do it all!

Video Sourcebook

Author: Thomson Gale
Publisher: Gale Cengage
ISBN: 9781414400990
Size: 16.32 MB
Format: PDF, Mobi
View: 7397
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From classroom aids to corporate training programs, technical resources to self-help guides, children's features to documentaries, theatrical releases to straight-to-video movies, The Video Source Book continues its comprehensive coverage of the wide universe of video offerings with more than 130,000 complete program listings, encompassing more than 160,000 videos. All listings are arranged alphabetically by title. Each entry provides a description of the program and information on obtaining the title. Six indexes -- alternate title, subject, credits, awards, special formats and program distributors -- help speed research.