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Usability Testing Essentials

Author: Carol M. Barnum
Publisher: Elsevier
ISBN: 9780123785534
Size: 78.46 MB
Format: PDF
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Usability Testing Essentials provides readers with the tools and techniques needed to begin usability testing or to advance their knowledge in this area. The book begins by presenting the essentials of usability testing, which include focusing on the user and not the product; knowing when to conduct small or large studies; and thinking of usability as hill climbing. It then reviews testing options and places usability testing into the context of a user-centered design (UCD). It goes on to discuss the planning, preparation, and implementation of a usability test. The remaining chapters cover the analysis and reporting of usability test findings, and the unique aspects of international usability testing. This book will be useful to anyone else involved in the development or support of any type of product, such as software or web developers, engineers, interaction designers, information architects, technical communicators, visual or graphic designers, trainers, user-assistance specialists, and instructional technologists. Provides a comprehensive, step-by-step guide to usability testing, a crucial part of every product’s development The fully updated four-color edition now features important usability issues such as international testing, persona creation, remote testing, and accessibility Follow-up to Usability Testing and Research (9780205315192, Longman, 2001), winner of the highest-level award from the Society for Technical Communication

Model Based Testing Essentials Guide To The Istqb Certified Model Based Tester

Author: Anne Kramer
Publisher: John Wiley & Sons
ISBN: 1119130026
Size: 19.98 MB
Format: PDF, ePub, Docs
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Provides a practical and comprehensive introduction to the key aspects of model-based testing as taught in the ISTQB® Model-Based Tester—Foundation Level Certification Syllabus This book covers the essentials of Model-Based Testing (MBT) needed to pass the ISTQB® Foundation Level Model-Based Tester Certification. The text begins with an introduction to MBT, covering both the benefits and the limitations of MBT. The authors review the various approaches to model-based testing, explaining the fundamental processes in MBT, the different modeling languages used, common good modeling practices, and the typical mistakes and pitfalls. The book explains the specifics of MBT test implementation, the dependencies on modeling and test generation activities, and the steps required to automate the generated test cases. The text discusses the introduction of MBT in a company, presenting metrics to measure success and good practices to apply. Provides case studies illustrating different approaches to Model-Based Testing Includes in-text exercises to encourage readers to practice modeling and test generation activities Contains appendices with solutions to the in-text exercises, a short quiz to test readers, along with additional information Model-Based Testing Essentials – Guide to the ISTQB® Certified Model-Based Tester – Foundation Level is written primarily for participants of the ISTQB® Certification: software engineers, test engineers, software developers, and anybody else involved in software quality assurance. This book can also be used for anyone who wants a deeper understanding of software testing and of the use of models for test generation.

Usability Testing For Survey Research

Author: Emily Geisen
Publisher: Morgan Kaufmann
ISBN: 0128036818
Size: 27.70 MB
Format: PDF, Docs
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Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to tailor usability testing to meet budget and scheduling constraints. The book's authors distill their experience to provide tips on how usability testing can be applied to paper surveys, mixed-mode surveys, interviewer-administered tools, and additional products. Readers will gain an understanding of usability and usability testing and why it is needed for survey research, along with guidance on how to design and conduct usability tests, analyze and report findings, ideas for how to tailor usability testing to meet budget and schedule constraints, and new knowledge on how to apply usability testing to other survey-related products, such as project websites and interviewer administered tools. Explains how to design and conduct usability tests and analyze and report the findings Includes examples on how to conduct usability testing on any type of survey, from a simple three-question survey on a mobile device, to a complex, multi-page establishment survey Presents real-world examples from leading usability and survey professionals, including a diverse collection of case studies and considerations for using and combining other methods Discusses the facilities, materials, and software needed for usability testing, including in-lab testing, remote testing, and eye tracking

Usability Testing Of Medical Devices

Author: Michael E. Wiklund P.E.
Publisher: CRC Press
ISBN: 1466595892
Size: 18.69 MB
Format: PDF, ePub
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Usability Testing of Medical Devices covers the nitty-gritty of usability test planning, conducting, and results reporting. The book also discusses the government regulations and industry standards that motivate many medical device manufacturers to conduct usability tests.Since publication of the first edition, the FDA and other regulatory groups h

Game Development Essentials Game Qa Testing

Author: Luis Levy
Publisher: Cengage Learning
ISBN: 1435439473
Size: 47.28 MB
Format: PDF, ePub, Mobi
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GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers entering the game industry from the front door. The authors envision a future where game testers are recognized as well-trained, elite professionals that play a crucial role in game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is a comprehensive guide to the mysterious game testing profession. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving up in the ladder of game development. GAME DEVELOPMENT ESSENTIALS: GAME TESTING & QA is the first book of its kind, preparing would-be testers for an exciting career in the game industry. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

Handbook Of Usability Testing

Author: Jeffrey Rubin
Publisher: John Wiley & Sons
ISBN: 1118080408
Size: 54.61 MB
Format: PDF, ePub, Mobi
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Whether it's software, a cell phone, or a refrigerator, your customer wants - no, expects - your product to be easy to use. This fully revised handbook provides clear, step-by-step guidelines to help you test your product for usability. Completely updated with current industry best practices, it can give you that all-important marketplace advantage: products that perform the way users expect. You'll learn to recognize factors that limit usability, decide where testing should occur, set up a test plan to assess goals for your product's usability, and more.

Usability Of Complex Information Systems

Author: Michael Albers
Publisher: CRC Press
ISBN: 9781439828953
Size: 70.44 MB
Format: PDF, Kindle
View: 4927
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Why do enterprise systems have complicated search pages, when Google has a single search box that works better? Why struggle with an expense reimbursement system that is not as easy as home accounting software? Although this seems like comparing apples to oranges, as information and communication technologies increasingly reach into every industry the demand for easy-to-use work tools continues to grow. An exploration of cutting-edge approaches for evaluating the usability of complex user interaction, Usability of Complex Information Systems: Evaluation of User Interaction focuses on improving design and communicating content to the end user. The book continues the conversation about the evolution of usability, asking how we can design and evaluate these complex systems and the complex work they support. It describes and analyzes approaches to teaching, testing, analyzing, or managing usability studies—approaches that involve technical communicators making novel contributions to how we think about and evaluate increasingly complex systems. The book contains case studies on different types of complexity, including: A complex work environment, requiring collaboration among different people or a goal sustained over time, and often in the face of distractions, interruptions, and planned pauses A complex information context, one with no single answer, where the data changes dynamically or where the best answer may rely on other aspects of a fluid environment A complex technology, in which people use many different applications in their work and collaboration A complex topic, requiring advanced technical or domain knowledge Even systems that seem simple are, in fact, complex. The shopping interface for an e-commerce system may not be complex, but the databases, business processes, and logistics behind it certainly are. The examination of different aspects of designing and examining complexity presented in this book brings you a step further in developing a deeper understanding of what it takes to make complex systems work.

Gui Design Essentials

Author: Susan Weinschenk
Publisher: Wiley
ISBN:
Size: 74.53 MB
Format: PDF, Docs
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Developing software interfaces and company-wide GUI standards can be difficult, but it is nothing like having to continually redesign software that end users can't work with. This powerful book/CD-ROM package takes the uncertainty out of GUI design by providing you with everything you need to know to quickly design interfaces and your own GUI standards. Drawing upon their experience as leading interface designers, educators, and constultants, the authors teach you the art and science of user centered design. They show you how to bring end users into the design process in order to dramatically enhance the usability of your designs, while making efficient use of your design time. They tell you the right questions to ask and how to translate user feedback into practical design solutions. First, they describe the entire design process in detail, breaking it down into a series of steps accompanied by useful forms and checklists. Then they provide practical, step-by-step guidelines on how to design Windows 95, Windows 3.1, and the Web. On the CD-ROM you will find: Design quidelines as an online document; design guidelines in Microsoft Word 7.0 for you to use and customize; and, forms and checklists in Microsoft Word 7.0 for you to use and customize.

About Face

Author: Alan Cooper
Publisher: John Wiley & Sons
ISBN: 111876658X
Size: 34.29 MB
Format: PDF, ePub, Docs
View: 2023
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The essential interaction design guide, fully revised andupdated for the mobile age About Face: The Essentials of Interaction Design, FourthEdition is the latest update to the book that shaped andevolved the landscape of interaction design. This comprehensiveguide takes the worldwide shift to smartphones and tablets intoaccount. New information includes discussions on mobile apps,touch interfaces, screen size considerations, and more. Thenew full-color interior and unique layout better illustrate moderndesign concepts. The interaction design profession is blooming with the successof design-intensive companies, priming customers to expect "design"as a critical ingredient of marketplace success. Consumers havelittle tolerance for websites, apps, and devices that don't live upto their expectations, and the responding shift in businessphilosophy has become widespread. About Face isthe book that brought interaction design out of the research labsand into the everyday lexicon, and the updated FourthEdition continues to lead the way with ideas and methodsrelevant to today's design practitioners anddevelopers. Updated information includes: Contemporary interface, interaction, and product designmethods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-dateexamples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through thecurrent shift in consumer technology habits will find AboutFace to be a comprehensive, essential resource.

Axure Rp 6 Prototyping Essentials

Author: Ezra Schwartz
Publisher: Packt Publishing Ltd
ISBN: 1849691657
Size: 43.45 MB
Format: PDF, Docs
View: 6590
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2. Axure Basics-the User Interface; Getting started; Working with multiple project files; The Axure workspace; Customizing the workspace; The Sitemap pane; Wireframe pages; Flow pages; The Page Properties pane; Page notes; Managing notes; Page interactions; Page formatting; Sketch effects; The Widgets pane; Wireframe Widgets; Flow widgets; Creating your own widget library; Third party widget libraries; The Widget Properties pane; Annotation tab; Annotation fields; Annotation views; Interactions tab; Interactions; Events; Cases; Actions; Formatting tab; Location and size; Font.